X-Git-Url: https://harrygodden.com/git/?p=vg.git;a=blobdiff_plain;f=vg_m.h;h=368f2889aff1f23807325e92f11228f22c654305;hp=6cbac62295773393f84749c5b62b9b871efd2c4c;hb=HEAD;hpb=f18bfa7b6ef6458cb8a23c83707808f0816cbc6a diff --git a/vg_m.h b/vg_m.h index 6cbac62..4af60c8 100644 --- a/vg_m.h +++ b/vg_m.h @@ -1,4 +1,4 @@ -/* Copyright (C) 2021-2023 Harry Godden (hgn) - All Rights Reserved +/* Copyright (C) 2021-2024 Harry Godden (hgn) - All Rights Reserved * * 0. Misc * 1. Scalar operations @@ -24,8 +24,7 @@ * 6.a Random numbers */ -#ifndef VG_M_H -#define VG_M_H +#pragma once #include "vg_platform.h" #include @@ -1505,6 +1504,36 @@ static inline void m4x4_inv( m4x4f a, m4x4f d ) v4_muls( d[3], det, d[3] ); } +/* + * http://www.terathon.com/lengyel/Lengyel-Oblique.pdf + */ +static void m4x4_clip_projection( m4x4f mat, v4f plane ){ + v4f c = + { + (vg_signf(plane[0]) + mat[2][0]) / mat[0][0], + (vg_signf(plane[1]) + mat[2][1]) / mat[1][1], + -1.0f, + (1.0f + mat[2][2]) / mat[3][2] + }; + + v4_muls( plane, 2.0f / v4_dot(plane,c), c ); + + mat[0][2] = c[0]; + mat[1][2] = c[1]; + mat[2][2] = c[2] + 1.0f; + mat[3][2] = c[3]; +} + +/* + * Undoes the above operation + */ +static void m4x4_reset_clipping( m4x4f mat, float ffar, float fnear ){ + mat[0][2] = 0.0f; + mat[1][2] = 0.0f; + mat[2][2] = -(ffar + fnear) / (ffar - fnear); + mat[3][2] = -2.0f * ffar * fnear / (ffar - fnear); +} + /* * ----------------------------------------------------------------------------- * Section 5.a Boxes @@ -1614,7 +1643,7 @@ static int plane_intersect3( v4f a, v4f b, v4f c, v3f p ) return 1; } -int plane_intersect2( v4f a, v4f b, v3f p, v3f n ) +static int plane_intersect2( v4f a, v4f b, v3f p, v3f n ) { f32 const epsilon = 1e-6f; @@ -2020,7 +2049,7 @@ static void closest_point_elipse( v2f p, v2f e, v2f o ) * ----------------------------------------------------------------------------- */ -int ray_aabb1( boxf box, v3f co, v3f dir_inv, f32 dist ) +static int ray_aabb1( boxf box, v3f co, v3f dir_inv, f32 dist ) { v3f v0, v1; f32 tmin, tmax; @@ -2531,4 +2560,52 @@ static void vg_rand_cone( vg_rand *rand, v3f out_dir, f32 angle ){ out_dir[2] = cosf(r); } -#endif /* VG_M_H */ +static void vg_hsv_rgb( v3f hsv, v3f rgb ){ + i32 i = floorf( hsv[0]*6.0f ); + f32 v = hsv[2], + f = hsv[0] * 6.0f - (f32)i, + p = v * (1.0f-hsv[1]), + q = v * (1.0f-f*hsv[1]), + t = v * (1.0f-(1.0f-f)*hsv[1]); + + switch( i % 6 ){ + case 0: rgb[0] = v; rgb[1] = t; rgb[2] = p; break; + case 1: rgb[0] = q; rgb[1] = v; rgb[2] = p; break; + case 2: rgb[0] = p; rgb[1] = v; rgb[2] = t; break; + case 3: rgb[0] = p; rgb[1] = q; rgb[2] = v; break; + case 4: rgb[0] = t; rgb[1] = p; rgb[2] = v; break; + case 5: rgb[0] = v; rgb[1] = p; rgb[2] = q; break; + } +} + +static void vg_rgb_hsv( v3f rgb, v3f hsv ){ + f32 min = v3_minf( rgb ), + max = v3_maxf( rgb ), + range = max-min, + k_epsilon = 0.00001f; + + hsv[2] = max; + if( range < k_epsilon ){ + hsv[0] = 0.0f; + hsv[1] = 0.0f; + return; + } + + if( max > k_epsilon ){ + hsv[1] = range/max; + } + else { + hsv[0] = 0.0f; + hsv[1] = 0.0f; + return; + } + + if( rgb[0] >= max ) + hsv[0] = (rgb[1]-rgb[2])/range; + else if( max == rgb[1] ) + hsv[0] = 2.0f+(rgb[2]-rgb[0])/range; + else + hsv[0] = 4.0f+(rgb[0]-rgb[1])/range; + + hsv[0] = vg_fractf( hsv[0] * (60.0f/360.0f) ); +}