X-Git-Url: https://harrygodden.com/git/?p=vg.git;a=blobdiff_plain;f=vg_graph.h;h=fac19848cb5a7e5f6020873eea2d40a63fb612d9;hp=ec7f97406004910ec2fd34e12efd260131555ec7;hb=HEAD;hpb=76d234b7dc5e6500e8a54009b367e7620f11ef97 diff --git a/vg_graph.h b/vg_graph.h deleted file mode 100644 index ec7f974..0000000 --- a/vg_graph.h +++ /dev/null @@ -1,48 +0,0 @@ -#ifndef VG_GRAPH_H -#define VG_GRAPH_H - -#define VG_GAME -#include "vg/vg.h" - -enum { k_vg_graph_max_samples = 1024 }; -enum { k_vg_graph_max_vertices = k_vg_graph_max_samples * 2 }; -enum { k_vg_graph_max_indices = (k_vg_graph_max_samples-1) * 6 }; - -struct vg_graph -{ - GLuint vao, vbo, ebo; -}; - -static void vg_graph_init( struct vg_graph *graph ) -{ - vg_acquire_thread_sync(); - { - glGenVertexArrays( 1, &graph->vao ); - glGenBuffers( 1, &graph->vbo ); - glGenBuffers( 1, &graph->ebo ); - glBindVertexArray( graph->vao ); - - size_t stride = sizeof(v2f); - - glBindBuffer( GL_ARRAY_BUFFER, graph->vbo ); - glBufferData( GL_ARRAY_BUFFER, k_vg_graph_max_vertices*stride, - NULL, GL_DYNAMIC_DRAW ); - - glBindVertexArray( graph->vao ); - glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, graph->ebo ); - glBufferData( GL_ELEMENT_ARRAY_BUFFER, - k_vg_graph_max_indices*sizeof(u16), NULL, - GL_DYNAMIC_DRAW ); - - glVertexAttribPointer( 0, 2, GL_FLOAT, GL_FALSE, stride, (void *)0 ); - glEnableVertexAttribArray( 0 ); - VG_CHECK_GL_ERR(); - } -} - -static void vg_graph_add_sample( struct vg_graph *graph ) -{ - -} - -#endif /* VG_GRAPH_H */