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deadzones adjustable & other fixes
[vg.git]
/
vg_ui.h
diff --git
a/vg_ui.h
b/vg_ui.h
index 0c88b2f26e566dc5eac01b84b7c2071b26d81fac..ba428b009b385132e1f5bbf3c6253b09e5b2ddf5 100644
(file)
--- a/
vg_ui.h
+++ b/
vg_ui.h
@@
-180,6
+180,7
@@
VG_STATIC void _vg_ui_init(void)
vg_uictx.max_indices = 20000;
vg_uictx.max_verts = 30000;
+ vg_uictx.colours = &ui_default_colours;
/* Generate the buffer we are gonna be drawing to */
glGenVertexArrays( 1, &vg_uictx.vao );