replace VG_STATIC -> static
[vg.git] / vg_tex.h
index ac5920a480c126f806eabe453dc9f4dfe86eee84..7b2142c371bc62d654c1db9e6b2b6020d822c738 100644 (file)
--- a/vg_tex.h
+++ b/vg_tex.h
@@ -126,7 +126,7 @@ struct texture_load_info{
    u8 *rgba;
 };
 
-VG_STATIC void async_vg_tex2d_upload( void *payload, u32 size )
+static void async_vg_tex2d_upload( void *payload, u32 size )
 {
    if( vg_thread_purpose() != k_thread_purpose_main ){
       vg_fatal_error( "Catastrophic programming error.\n" );
@@ -170,7 +170,7 @@ VG_STATIC void async_vg_tex2d_upload( void *payload, u32 size )
    }
 }
 
-VG_STATIC void vg_tex2d_replace_with_error( GLuint *dest )
+static void vg_tex2d_replace_with_error( GLuint *dest )
 {
    u32 hdr_size = vg_align8(sizeof(struct texture_load_info));
 
@@ -186,7 +186,7 @@ VG_STATIC void vg_tex2d_replace_with_error( GLuint *dest )
    vg_async_dispatch( call, async_vg_tex2d_upload );
 }
 
-VG_STATIC 
+static 
 void vg_tex2d_load_qoi_async( const u8 *bytes, u32 size, 
                               u32 flags, GLuint *dest )
 {
@@ -320,7 +320,7 @@ void vg_tex2d_load_qoi_async( const u8 *bytes, u32 size,
    vg_async_dispatch( call, async_vg_tex2d_upload );
 }
 
-VG_STATIC 
+static 
 void vg_tex2d_load_qoi_async_file( const char *path, u32 flags, GLuint *dest )
 {
    vg_linear_clear( vg_mem.scratch );