-#ifndef VG_STEAM_REMOTE_STORAGE_H
-#define VG_STEAM_REMOTE_STORAGE_H
-
+#pragma once
#include "vg_steam.h"
const u32 k_unMaxCloudFileChunkSize = 100 * 1024 * 1024;
#pragma pack( pop )
ISteamRemoteStorage *SteamAPI_SteamRemoteStorage_v016();
-ISteamRemoteStorage *SteamAPI_SteamRemoteStorage(){
+static inline ISteamRemoteStorage *SteamAPI_SteamRemoteStorage()
+{
return SteamAPI_SteamRemoteStorage_v016();
}
ISteamRemoteStorage *self );
steamapi_bool SteamAPI_ISteamRemoteStorage_EndFileWriteBatch(
ISteamRemoteStorage *self );
-
-#endif /* VG_STEAM_REMOTE_STORAGE_H */