bad char
[vg.git] / vg_profiler.h
index bfdde127af5b921840a79b66aa7c57c7367996be..74190cb34b0ac27ce97fd35ef4a5af6e301e61f2 100644 (file)
@@ -1,13 +1,9 @@
-#ifndef VG_PROFILER_H
-#define VG_PROFILER_H
-
-#define VG_GAME
-#include "vg.h"
+#pragma once
 #include "vg_platform.h"
-
+#include "vg_imgui.h"
 #define VG_PROFILE_SAMPLE_COUNT 128
 
-static int vg_profiler = 0;
+extern int vg_profiler;
 
 struct vg_profile
 {
@@ -26,120 +22,10 @@ struct vg_profile
    u64 start;
 };
 
-VG_STATIC void vg_profile_begin( struct vg_profile *profile )
-{
-   profile->start = SDL_GetPerformanceCounter();
-}
-
-VG_STATIC void vg_profile_increment( struct vg_profile *profile )
-{
-   profile->buffer_current ++;
-
-   if( profile->buffer_count < VG_PROFILE_SAMPLE_COUNT )
-      profile->buffer_count ++;
-
-   if( profile->buffer_current >= VG_PROFILE_SAMPLE_COUNT )
-      profile->buffer_current = 0;
-
-   profile->samples[ profile->buffer_current ] = 0;
-}
-
-VG_STATIC void vg_profile_end( struct vg_profile *profile )
-{
-   u64 time_end = SDL_GetPerformanceCounter(),
-       delta    = time_end - profile->start;
-
-   if( profile->mode == k_profile_mode_frame ){
-      profile->samples[ profile->buffer_current ] = delta;
-      vg_profile_increment( profile );
-   }
-   else{
-      profile->samples[ profile->buffer_current ] += delta;
-   }
-}
-
-#if 0
-VG_STATIC void vg_profile_drawn( struct vg_profile **profiles, u32 count,
-                              float budget, ui_rect panel, u32 colour_offset )
-{
-   if( !vg_profiler )
-      return;
-
-   if( panel[2] == 0 )
-      panel[2] = 256;
-
-   if( panel[3] == 0 )
-      panel[3] = VG_PROFILE_SAMPLE_COUNT * 2;
-
-   float sh = panel[3] / VG_PROFILE_SAMPLE_COUNT,
-         sw = panel[2];
-
-   ui_fill_rect( panel, 0xa0000000 );
-
-   assert( count <= 8 );
-   double avgs[8];
-   int    ptrs[8];
-
-   for( int i=0; i<count; i++ ){
-      ptrs[i] = profiles[i]->buffer_current;
-      avgs[i] = 0.0f;
-   }
-
-   u32 colours[] = { 0xff0000ff, 0xff00ff00, 0xff00ffff, 0xffff0000,
-                     0xffff00ff, 0xffffff00 };
-
-   double rate_mul = 1000.0 / (double)SDL_GetPerformanceFrequency();
-
-   for( int i=0; i<VG_PROFILE_SAMPLE_COUNT-1; i++ ){
-      double total = 0.0;
-
-      for( int j=0; j<count; j++ ){
-         ptrs[j] --;
-
-         if( ptrs[j] < 0 )
-            ptrs[j] = VG_PROFILE_SAMPLE_COUNT-1;
-
-         double sample  = (double)profiles[j]->samples[ptrs[j]] * rate_mul,
-                px      = (total  / (budget)) * sw,
-                wx      = (sample / (budget)) * sw;
-
-         ui_rect block = { panel[0] + px, panel[1] + (float)i*sh,
-                           wx,            sh };
-
-         u32 colour = colours[ (j+colour_offset) % vg_list_size(colours) ];
-         ui_fill_rect( block, colour );
-
-         total += sample;
-         avgs[j] += sample;
-      }
-   }
-
-   char infbuf[64];
-
-   snprintf( infbuf, 64, "accuracy: %.7fms", rate_mul );
-   ui_text( (ui_rect){ panel[0] + 4,
-                       panel[1] + 0 * 14, 0, 0 }, 
-                       infbuf,
-                       1,
-                       k_text_align_left );
-
-   for( int i=0; i<count; i++ ){
-      snprintf( infbuf, 64, "%.4fms %s", 
-                        avgs[i] * (1.0f/(VG_PROFILE_SAMPLE_COUNT-1)),
-                        profiles[i]->name );
-
-      ui_text( (ui_rect){ panel[0] + panel[2] + 4,
-                          panel[1] + i * 14, 0, 0 }, 
-                          infbuf,
-                          1,
-                          k_text_align_left );
-   }
-}
-#endif
-
-VG_STATIC void vg_profiler_init(void)
-{
-   VG_VAR_I32( vg_profiler, flags=VG_VAR_PERSISTENT );
-}
-
-#endif /* VG_PROFILER_H */
+void vg_profile_begin( struct vg_profile *profile );
+void vg_profile_increment( struct vg_profile *profile );
+void vg_profile_end( struct vg_profile *profile );
+void vg_profile_drawn( struct vg_profile **profiles, u32 count,
+                       f64 budget, ui_rect panel,
+                       int dir, i32 normalize );
+void vg_profiler_init(void);