--- /dev/null
+#include "vg_platform.h"
+#include "vg_profiler.h"
+#include "vg_engine.h"
+#include "vg_imgui.h"
+
+int vg_profiler = 0;
+
+void vg_profile_begin( struct vg_profile *profile )
+{
+ profile->start = SDL_GetPerformanceCounter();
+}
+
+void vg_profile_increment( struct vg_profile *profile )
+{
+ profile->buffer_current ++;
+
+ if( profile->buffer_count < VG_PROFILE_SAMPLE_COUNT )
+ profile->buffer_count ++;
+
+ if( profile->buffer_current >= VG_PROFILE_SAMPLE_COUNT )
+ profile->buffer_current = 0;
+
+ profile->samples[ profile->buffer_current ] = 0;
+}
+
+void vg_profile_end( struct vg_profile *profile )
+{
+ u64 time_end = SDL_GetPerformanceCounter(),
+ delta = time_end - profile->start;
+
+ if( profile->mode == k_profile_mode_frame ){
+ profile->samples[ profile->buffer_current ] = delta;
+ vg_profile_increment( profile );
+ }
+ else{
+ profile->samples[ profile->buffer_current ] += delta;
+ }
+}
+
+void vg_profile_drawn( struct vg_profile **profiles, u32 count,
+ f64 budget, ui_rect panel,
+ int dir, i32 normalize )
+{
+ if( panel[2] == 0 )
+ panel[2] = 256;
+
+ if( panel[3] == 0 )
+ panel[3] = VG_PROFILE_SAMPLE_COUNT * 2;
+
+ f64 sh = (f32)panel[3^dir] / (f32)VG_PROFILE_SAMPLE_COUNT,
+ sw = (f32)panel[2^dir];
+
+ ui_fill( panel, 0xa0000000 );
+
+ if( count > 8 ) vg_fatal_error( "Too many profiles\n" );
+
+ f64 avgs[8];
+ u32 colours[8];
+ for( u32 i=0; i<count; i ++ ){
+ avgs[i] = 0.0;
+ colours[i] = ui_colour( k_ui_red + ((i*3)&0xe) );
+ }
+
+ f64 rate_mul = 1000.0 / (f64)SDL_GetPerformanceFrequency();
+
+ for( i32 i=0; i<VG_PROFILE_SAMPLE_COUNT; i++ ){
+ f64 total = 0.0;
+
+ if( normalize ){
+ budget = 0.0;
+ for( u32 j=0; j<count; j++ )
+ budget += (f64)profiles[j]->samples[i] * rate_mul;
+ }
+
+ for( int j=0; j<count; j++ ){
+ f64 sample = (f64)profiles[j]->samples[i] * rate_mul,
+ px = (total / budget) * sw,
+ wx = (sample / budget) * sw;
+
+ ui_rect block;
+ block[0^dir] = panel[0^dir] + px;
+ block[1^dir] = panel[1^dir] + (f32)i*sh;
+ block[2^dir] = VG_MAX( 1, wx-1 );
+ block[3^dir] = ceilf(sh)-1;
+ ui_fill( block, colours[j] );
+
+ total += sample;
+ avgs[j] += sample;
+ }
+ }
+
+ char infbuf[64];
+
+ snprintf( infbuf, 64, "accuracy: %.7fms", rate_mul );
+ ui_text( (ui_rect){ panel[0] + 4,
+ panel[1] + panel[3] - 14, 500, 30 },
+ infbuf,
+ 1,
+ k_ui_align_left, 0 );
+
+ for( int i=0; i<count; i++ ){
+ snprintf( infbuf, 64, "%.4fms %s",
+ avgs[i] * (1.0f/(VG_PROFILE_SAMPLE_COUNT-1)),
+ profiles[i]->name );
+
+ ui_text( (ui_rect){ panel[0] + 4,
+ panel[1] + panel[3] + 4 + i*14,
+ panel[2]-8, 14 },
+ infbuf, 1, k_ui_align_left, 0 );
+ }
+}
+
+void vg_profiler_init(void)
+{
+ VG_VAR_I32( vg_profiler, flags=VG_VAR_PERSISTENT );
+}