VG_STATIC void vg_load_full(void);
-VG_STATIC int _vg_loader_thread( void *pfn )
-{
+VG_STATIC int _vg_loader_thread( void *pfn ){
if( setjmp( vg.env_loader_exit ) )
return 0;
}
static int vg_loader_availible(void){
- return SDL_SemValue( vg.sem_loader );
+ return SDL_SemValue( vg.sem_loader ) && !(vg_async.start);
}
VG_STATIC void vg_loader_start( void(*pfn)(void *data), void *data )