#ifndef VG_LOADER_H
#define VG_LOADER_H
-#include "common.h"
+#define VG_GAME
+#include "vg/vg.h"
+#include "vg/vg_shader.h"
VG_STATIC void vg_loader_start( void(*pfn)(void *data), void *data );
VG_STATIC void vg_loader_step( void( *fn_load )(void), void( *fn_free )(void) );
return 0;
}
+static int vg_loader_availible(void){
+ return SDL_SemValue( vg.sem_loader );
+}
+
VG_STATIC void vg_loader_start( void(*pfn)(void *data), void *data )
{
SDL_SemWait( vg.sem_loader );