typedef v3f line_co;
+#define VG__RED 0xff0000ff
+#define VG__GREEN 0xff00ff00
+#define VG__BLUE 0xffff0000
+#define VG__WHITE 0xffffffff
+#define VG__BLACK 0xff000000
+#define VG__CLEAR 0x00ffffff
+#define VG__PINK 0xffff00ff
+#define VG__YELOW 0xff00ffff
+#define VG__CYAN 0xffffff00
+#define VG__NONE 0x00000000
+
static struct vg_shader _shader_lines =
{
.name = "[vg] lines",