-#ifndef VG_BINSTR
-#define VG_BINSTR
+#pragma once
/* dead simple.. 4 bits/character encoding */
-#include "vg_stdint.h"
+#include "vg_platform.h"
#define VG_BINSTR_BASECHAR 0x41
-static void vg_str_bin( const void *txt, void *bin, int size )
-{
- const u8 *src = txt;
- u8 *dst = bin;
-
- for( u32 i=0; i<size/2; i++ ){
- dst[i] = (src[i*2+0]-VG_BINSTR_BASECHAR);
- dst[i] |= (src[i*2+1]-VG_BINSTR_BASECHAR)<<4u;
- }
-}
-
-static void vg_bin_str( const void *bin, void *txt, u32 size )
-{
- u8 *dst = txt;
- const u8 *src = bin;
-
- for( u32 i=0; i<size; i++ ){
- dst[i*2+0] = VG_BINSTR_BASECHAR + ((src[i] ) & 0xf);
- dst[i*2+1] = VG_BINSTR_BASECHAR + ((src[i]>>4u) & 0xf);
- }
-}
-
-#endif /* VG_BINSTR */
+void vg_str_bin( const void *txt, void *bin, int size );
+void vg_bin_str( const void *bin, void *txt, u32 size );