bad char
[vg.git] / vg_audio.h
index 0290e85fb9777a3151239f8eef38d6896997b01c..ba103481b95ee486563fa912533a450885241fa2 100644 (file)
@@ -1,41 +1,11 @@
-/* Copyright (C) 2021-2023 Harry Godden (hgn) - All Rights Reserved */
+/* Copyright (C) 2021-2024 Harry Godden (hgn) - All Rights Reserved */
 
-#ifndef VG_AUDIO_H
-#define VG_AUDIO_H
+#pragma once
 
-#define VG_GAME
-
-#include "vg/vg.h"
-#include "vg/vg_stdint.h"
-#include "vg/vg_platform.h"
-#include "vg/vg_io.h"
-#include "vg/vg_m.h"
-#include "vg/vg_console.h"
-#include "vg/vg_store.h"
-#include "vg/vg_profiler.h"
-#include "vg/vg_audio_synth_bird.h"
-
-#ifdef __GNUC__
-  #ifndef __clang__
-    #pragma GCC push_options
-    #pragma GCC optimize ("O3")
-    #pragma GCC diagnostic push
-    #pragma GCC diagnostic ignored "-Wdeprecated-declarations"
-  #endif
-#endif
-
-#define STB_VORBIS_MAX_CHANNELS 2
-#include "submodules/stb/stb_vorbis.c"
-#undef L
-#undef R
-#undef C
-
-#ifdef __GNUC__
-  #ifndef __clang__
-    #pragma GCC pop_options
-    #pragma GCC diagnostic pop 
-  #endif
-#endif
+#include "vg_platform.h"
+#include "vg_engine.h"
+#include "vg_string.h"
+#include "vg_vorbis.h"
 
 #define AUDIO_FRAME_SIZE 512
 #define AUDIO_MIX_FRAME_SIZE 256
@@ -47,6 +17,7 @@
 #define AUDIO_FLAG_NO_DOPPLER 0x2
 #define AUDIO_FLAG_SPACIAL_3D 0x4
 #define AUDIO_FLAG_AUTO_START 0x8
+#define AUDIO_FLAG_NO_DSP     0x10
 #define AUDIO_FLAG_FORMAT     0x1E00
 
 enum audio_format
@@ -78,7 +49,8 @@ typedef struct audio_clip audio_clip;
 typedef struct audio_channel audio_channel;
 typedef struct audio_lfo audio_lfo;
 
-struct audio_clip{
+struct audio_clip
+{
    union {              /* TODO oof.. */
       u64 _p64_;
       const char *path;
@@ -94,10 +66,13 @@ struct audio_clip{
    };
 };
 
-struct vg_audio_system{
+struct vg_audio_system
+{
    SDL_AudioDeviceID sdl_output_device;
    vg_str device_choice; /* buffer is null? use default from OS */
 
+   bool always_keep_compressed;
+
    void             *audio_pool, 
                     *decode_buffer;
    u32               samples_last;
@@ -150,9 +125,10 @@ struct vg_audio_system{
           pan_movement;
 
       union{
-         struct synth_bird *bird_handle;
-         stb_vorbis *vorbis_handle;
-      };
+         struct synth_bird *bird;
+         stb_vorbis *vorbis;
+      }
+      handle;
 
       stb_vorbis_alloc vorbis_alloc;
 
@@ -206,1278 +182,48 @@ struct vg_audio_system{
    float             internal_global_volume,
                      external_global_volume;
 }
-static vg_audio = { .external_global_volume = 1.0f, .dsp_enabled = 1 };
-
-#include "vg/vg_audio_dsp.h"
-
-static struct vg_profile 
-   _vg_prof_audio_decode = {.mode = k_profile_mode_accum,
-                            .name = "[T2] audio_decode()"},
-   _vg_prof_audio_mix    = {.mode = k_profile_mode_accum,
-                            .name = "[T2] audio_mix()"},
-   _vg_prof_dsp          = {.mode = k_profile_mode_accum,
-                            .name = "[T2] dsp_process()"},
-   vg_prof_audio_decode,
-   vg_prof_audio_mix,
-   vg_prof_audio_dsp;
-
-/* 
- * These functions are called from the main thread and used to prevent bad 
- * access. TODO: They should be no-ops in release builds.
- */
-static int audio_lock_checker_load(void)
-{
-   int value;
-   SDL_AtomicLock( &vg_audio.sl_checker );
-   value = vg_audio.sync_locked;
-   SDL_AtomicUnlock( &vg_audio.sl_checker );
-   return value;
-}
-
-static void audio_lock_checker_store( int value )
-{
-   SDL_AtomicLock( &vg_audio.sl_checker );
-   vg_audio.sync_locked = value;
-   SDL_AtomicUnlock( &vg_audio.sl_checker );
-}
-
-static void audio_require_lock(void)
-{
-   if( audio_lock_checker_load() )
-      return;
-
-   vg_error( "Modifying sound effects systems requires locking\n" );
-   abort();
-}
-
-static void audio_lock(void)
-{
-   SDL_AtomicLock( &vg_audio.sl_sync );
-   audio_lock_checker_store(1);
-}
-
-static void audio_unlock(void)
-{
-   audio_lock_checker_store(0);
-   SDL_AtomicUnlock( &vg_audio.sl_sync );
-}
-static void audio_mixer_callback( void *user, u8 *stream, int frame_count );
-
-static void vg_audio_device_init(void){
-   SDL_AudioSpec spec_desired, spec_got;
-   spec_desired.callback = audio_mixer_callback;
-   spec_desired.channels = 2;
-   spec_desired.format   = AUDIO_F32;
-   spec_desired.freq     = 44100;
-   spec_desired.padding  = 0;
-   spec_desired.samples  = AUDIO_FRAME_SIZE;
-   spec_desired.silence  = 0;
-   spec_desired.size     = 0;
-   spec_desired.userdata = NULL;
-
-   vg_audio.sdl_output_device = 
-      SDL_OpenAudioDevice( vg_audio.device_choice.buffer, 0, 
-                           &spec_desired, &spec_got,0 );
-
-   vg_info( "Start audio device (%u, F32, %u) @%s\n", 
-               spec_desired.freq,
-               AUDIO_FRAME_SIZE,
-               vg_audio.device_choice.buffer );
-
-   if( vg_audio.sdl_output_device ){
-      SDL_PauseAudioDevice( vg_audio.sdl_output_device, 0 );
-      vg_success( "Unpaused device %d.\n", vg_audio.sdl_output_device );
-   }
-   else{
-      vg_error( 
-         "SDL_OpenAudioDevice failed. Your default audio device must support:\n"
-         "  Frequency: 44100 hz\n"
-         "  Buffer size: 512\n"
-         "  Channels: 2\n"
-         "  Format: s16 or f32\n" );
-   }
-}
-
-static void vg_audio_register(void){
-   vg_console_reg_var( "debug_audio", &vg_audio.debug_ui, 
-                        k_var_dtype_i32, VG_VAR_CHEAT );
-   vg_console_reg_var( "debug_dsp", &vg_audio.debug_dsp,
-                        k_var_dtype_i32, VG_VAR_CHEAT );
-   vg_console_reg_var( "volume", &vg_audio.external_global_volume,
-                        k_var_dtype_f32, VG_VAR_PERSISTENT );
-   vg_console_reg_var( "vg_audio_device", &vg_audio.device_choice,
-                        k_var_dtype_str, VG_VAR_PERSISTENT );
-   vg_console_reg_var( "vg_dsp", &vg_audio.dsp_enabled,
-                        k_var_dtype_i32, VG_VAR_PERSISTENT );
-}
-
-static void vg_audio_init(void){
-   /* allocate memory */
-   /* 32mb fixed */
-   vg_audio.audio_pool = 
-      vg_create_linear_allocator( vg_mem.rtmemory, 1024*1024*32, 
-                                  VG_MEMORY_SYSTEM );
-
-   /* fixed */
-   u32 decode_size = AUDIO_DECODE_SIZE * AUDIO_CHANNELS;
-   vg_audio.decode_buffer = vg_linear_alloc( vg_mem.rtmemory, decode_size );
-
-   vg_dsp_init();
-   vg_audio_device_init();
-}
-
-static void vg_audio_free(void)
-{
-   vg_dsp_free();
-   SDL_CloseAudioDevice( vg_audio.sdl_output_device );
-}
-
-/* 
- * thread 1
- */
-
-#define AUDIO_EDIT_VOLUME_SLOPE   0x1
-#define AUDIO_EDIT_VOLUME         0x2
-#define AUDIO_EDIT_LFO_PERIOD     0x4
-#define AUDIO_EDIT_LFO_WAVE       0x8
-#define AUDIO_EDIT_LFO_ATTACHMENT 0x10
-#define AUDIO_EDIT_SPACIAL        0x20
-#define AUDIO_EDIT_OWNERSHIP      0x40
-#define AUDIO_EDIT_SAMPLING_RATE  0x80
-
-static void audio_channel_init( audio_channel *ch, audio_clip *clip, 
-                                u32 flags ){
-   audio_require_lock();
-   ch->group = 0;
-   ch->world_id = 0;
-   ch->source = clip;
-   ch->flags = flags;
-   ch->colour = 0x00333333;
-
-   if( (ch->source->flags & AUDIO_FLAG_FORMAT) == k_audio_format_bird )
-      strcpy( ch->name, "[array]" );
-   else if( (ch->source->flags & AUDIO_FLAG_FORMAT) == k_audio_format_gen )
-      strcpy( ch->name, "[program]" );
-   else
-      vg_strncpy( clip->path, ch->name, 32, k_strncpy_always_add_null );
-
-   ch->allocated = 1;
-
-   ch->editable_state.relinquished = 0;
-   ch->editable_state.volume = 1.0f;
-   ch->editable_state.volume_target = 1.0f;
-   ch->editable_state.pan = 0.0f;
-   ch->editable_state.pan_target = 0.0f;
-   ch->editable_state.volume_rate = 0;
-   ch->editable_state.pan_rate = 0;
-   v4_copy((v4f){0.0f,0.0f,0.0f,1.0f},ch->editable_state.spacial_falloff);
-   ch->editable_state.lfo = NULL;
-   ch->editable_state.lfo_amount = 0.0f;
-   ch->editable_state.sampling_rate = 1.0f;
-   ch->editble_state_write_mask = 0x00;
-}
-
-static void audio_channel_group( audio_channel *ch, u16 group )
-{
-   audio_require_lock();
-   ch->group = group;
-   ch->colour = (((u32)group * 29986577) & 0x00ffffff) | 0xff000000;
-}
-
-static void audio_channel_world( audio_channel *ch, u8 world_id )
-{
-   audio_require_lock();
-   ch->world_id = world_id;
-}
-
-static audio_channel *audio_get_first_idle_channel(void)
-{
-   audio_require_lock();
-   for( int i=0; i<AUDIO_CHANNELS; i++ ){
-      audio_channel *ch = &vg_audio.channels[i];
-
-      if( !ch->allocated ){
-         return ch;
-      }
-   }
-
-   return NULL;
-}
-
-static audio_channel *audio_get_group_idle_channel( u16 group, u32 max_count )
-{
-   audio_require_lock();
-   u32 count = 0;
-   audio_channel *dest = NULL;
-
-   for( int i=0; i<AUDIO_CHANNELS; i++ ){
-      audio_channel *ch = &vg_audio.channels[i];
-
-      if( ch->allocated ){
-         if( ch->group == group ){
-            count ++;
-         }
-      }
-      else{
-         if( !dest )
-            dest = ch;
-      }
-   }
-
-   if( dest && (count < max_count) ){
-      return dest;
-   }
-
-   return NULL;
-}
-
-static audio_channel *audio_get_group_first_active_channel( u16 group )
-{
-   audio_require_lock();
-   for( int i=0; i<AUDIO_CHANNELS; i++ ){
-      audio_channel *ch = &vg_audio.channels[i];
-      if( ch->allocated && (ch->group == group) )
-         return ch;
-   }
-   return NULL;
-}
-
-static int audio_channel_finished( audio_channel *ch )
-{
-   audio_require_lock();
-   if( ch->readable_activity == k_channel_activity_end )
-      return 1;
-   else
-      return 0;
-}
-
-static audio_channel *audio_relinquish_channel( audio_channel *ch )
-{
-   audio_require_lock();
-   ch->editable_state.relinquished = 1;
-   ch->editble_state_write_mask |= AUDIO_EDIT_OWNERSHIP;
-   return NULL;
-}
-
-static void audio_channel_slope_volume( audio_channel *ch, float length,
-                                        float new_volume )
-{
-   audio_require_lock();
-   ch->editable_state.volume_target = new_volume;
-   ch->editable_state.volume_rate   = length * 44100.0f;
-   ch->editble_state_write_mask |= AUDIO_EDIT_VOLUME_SLOPE;
-}
-
-static void audio_channel_set_sampling_rate( audio_channel *ch, float rate )
-{
-   audio_require_lock();
-   ch->editable_state.sampling_rate = rate;
-   ch->editble_state_write_mask |= AUDIO_EDIT_SAMPLING_RATE;
-}
-
-static void audio_channel_edit_volume( audio_channel *ch,
-                                       float new_volume, int instant )
-{
-   audio_require_lock();
-   if( instant ){
-      ch->editable_state.volume = new_volume;
-      ch->editble_state_write_mask |= AUDIO_EDIT_VOLUME;
-   }
-   else{
-      audio_channel_slope_volume( ch, 0.05f, new_volume );
-   }
-}
-
-static audio_channel *audio_channel_fadeout( audio_channel *ch, float length )
-{
-   audio_require_lock();
-   audio_channel_slope_volume( ch, length, 0.0f );
-   return audio_relinquish_channel( ch );
-}
-
-static void audio_channel_fadein( audio_channel *ch, float length )
-{
-   audio_require_lock();
-   audio_channel_edit_volume( ch, 0.0f, 1 );
-   audio_channel_slope_volume( ch, length, 1.0f );
-}
-
-static audio_channel *audio_channel_crossfade( audio_channel *ch, 
-                                               audio_clip *new_clip,
-                                               float length, u32 flags )
-{
-   audio_require_lock();
-   u32 cursor = 0;
-
-   if( ch )
-      ch = audio_channel_fadeout( ch, length );
-
-   audio_channel *replacement = audio_get_first_idle_channel();
-
-   if( replacement ){
-      audio_channel_init( replacement, new_clip, flags );
-      audio_channel_fadein( replacement, length );
-   }
-
-   return replacement;
-}
-
-static void audio_channel_sidechain_lfo( audio_channel *ch, int lfo_id,
-                                         float amount )
-{
-   audio_require_lock();
-   ch->editable_state.lfo = &vg_audio.oscillators[ lfo_id ];
-   ch->editable_state.lfo_amount = amount;
-   ch->editble_state_write_mask |= AUDIO_EDIT_LFO_ATTACHMENT;
-}
-
-static void audio_channel_set_spacial( audio_channel *ch, v3f co, float range )
-{
-   audio_require_lock();
-   if( ch->flags & AUDIO_FLAG_SPACIAL_3D ){
-      v3_copy( co, ch->editable_state.spacial_falloff );
-
-      if( range == 0.0f )
-         ch->editable_state.spacial_falloff[3] = 1.0f;
-      else
-         ch->editable_state.spacial_falloff[3] = 1.0f/range;
-
-      ch->editble_state_write_mask |= AUDIO_EDIT_SPACIAL;
-   }
-   else{
-      vg_warn( "Tried to set spacialization paramaters for 2D channel (%s)\n",
-               ch->name );
-   }
-}
-
-static int audio_oneshot_3d( audio_clip *clip, v3f position, 
-                             float range, float volume )
-{
-   audio_require_lock();
-   audio_channel *ch = audio_get_first_idle_channel();
-
-   if( ch ){
-      audio_channel_init( ch, clip, AUDIO_FLAG_SPACIAL_3D );
-      audio_channel_set_spacial( ch, position, range );
-      audio_channel_edit_volume( ch, volume, 1 );
-      ch = audio_relinquish_channel( ch );
-
-      return 1;
-   }
-   else
-      return 0;
-}
-
-static int audio_oneshot( audio_clip *clip, float volume, float pan )
-{
-   audio_require_lock();
-   audio_channel *ch = audio_get_first_idle_channel();
-
-   if( ch ){
-      audio_channel_init( ch, clip, 0x00 );
-      audio_channel_edit_volume( ch, volume, 1 );
-      ch = audio_relinquish_channel( ch );
-
-      return 1;
-   }
-   else
-      return 0;
-}
-
-static void audio_set_lfo_wave( int id, enum lfo_wave_type type, 
-                                float coefficient )
-{
-   audio_require_lock();
-   audio_lfo *lfo = &vg_audio.oscillators[ id ];
-   lfo->editable_state.polynomial_coefficient = coefficient;
-   lfo->editable_state.wave_type = type;
-
-   lfo->editble_state_write_mask |= AUDIO_EDIT_LFO_WAVE;
-}
-
-static void audio_set_lfo_frequency( int id, float freq )
-{
-   audio_require_lock();
-   audio_lfo *lfo = &vg_audio.oscillators[ id ];
-   lfo->editable_state.period = 44100.0f / freq;
-   lfo->editble_state_write_mask |= AUDIO_EDIT_LFO_PERIOD;
-}
-
-
-/* 
- * Committers
- * -----------------------------------------------------------------------------
- */
-static int audio_channel_load_source( audio_channel *ch )
-{
-   u32 format = ch->source->flags & AUDIO_FLAG_FORMAT;
-
-   if( format == k_audio_format_vorbis ){
-      /* Setup vorbis decoder */
-      u32 index = ch - vg_audio.channels;
-
-      u8 *buf = (u8*)vg_audio.decode_buffer,
-         *loc = &buf[AUDIO_DECODE_SIZE*index];
-
-      stb_vorbis_alloc alloc = {
-         .alloc_buffer = (char *)loc,
-         .alloc_buffer_length_in_bytes = AUDIO_DECODE_SIZE
-      };
-
-      int err;
-      stb_vorbis *decoder = stb_vorbis_open_memory( 
-            ch->source->data,
-            ch->source->size, &err, &alloc );
-
-      if( !decoder ){
-         vg_error( "stb_vorbis_open_memory failed on '%s' (%d)\n", 
-                     ch->source->path, err );
-         return 0;
-      }
-      else{
-         ch->source_length = stb_vorbis_stream_length_in_samples( decoder );
-         ch->vorbis_handle = decoder;
-      }
-   }
-   else if( format == k_audio_format_bird ){
-      u32 index = ch - vg_audio.channels;
-
-      u8 *buf = (u8*)vg_audio.decode_buffer;
-      struct synth_bird *loc = (void *)&buf[AUDIO_DECODE_SIZE*index];
-
-      memcpy( loc, ch->source->data, ch->source->size );
-      synth_bird_reset( loc );
-
-      ch->bird_handle = loc;
-      ch->source_length = synth_bird_get_length_in_samples( loc );
-   }
-   else if( format == k_audio_format_stereo ){
-      ch->source_length = ch->source->size / 2;
-   }
-   else if( format == k_audio_format_gen ){
-      ch->source_length = 0xffffffff;
-   }
-   else{
-      ch->source_length = ch->source->size;
-   }
-
-   return 1;
-}
-
-static void audio_decode_uncompressed_mono( i16 *src, u32 count, float *dst )
-{
-   for( u32 i=0; i<count; i++ ){
-      dst[ i*2 + 0 ] = ((float)src[i]) * (1.0f/32767.0f);
-      dst[ i*2 + 1 ] = ((float)src[i]) * (1.0f/32767.0f);
-   }
-}
-
-/* 
- * adapted from stb_vorbis.h, since the original does not handle mono->stereo
- */
-static int 
-stb_vorbis_get_samples_float_interleaved_stereo( stb_vorbis *f, float *buffer, 
-                                                 int len )
-{
-   int n = 0,
-       c = VG_MIN( 1, f->channels - 1 );
-
-   while( n < len ) {
-      int k = f->channel_buffer_end - f->channel_buffer_start;
-
-      if( n+k >= len ) 
-         k = len - n;
-
-      for( int j=0; j < k; ++j ) {
-         *buffer++ = f->channel_buffers[ 0 ][f->channel_buffer_start+j];
-         *buffer++ = f->channel_buffers[ c ][f->channel_buffer_start+j];
-      }
-
-      n += k;
-      f->channel_buffer_start += k;
-
-      if( n == len )
-         break;
-
-      if( !stb_vorbis_get_frame_float( f, NULL, NULL ))
-         break;
-   }
-
-   return n;
-}
-
-/* 
- * ........ more wrecked code sorry!
- */
-static int 
-stb_vorbis_get_samples_i16_downmixed( stb_vorbis *f, i16 *buffer, int len )
-{
-   int n = 0,
-       c = VG_MIN( 1, f->channels - 1 );
-
-   while( n < len ) {
-      int k = f->channel_buffer_end - f->channel_buffer_start;
-
-      if( n+k >= len ) 
-         k = len - n;
-
-      for( int j=0; j < k; ++j ) {
-         float sl = f->channel_buffers[ 0 ][f->channel_buffer_start+j],
-               sr = f->channel_buffers[ c ][f->channel_buffer_start+j];
-
-         *buffer++ = vg_clampf( 0.5f*(sl+sr), -1.0f, 1.0f ) * 32767.0f;
-         //*buffer++ = vg_clampf( sr, -1.0f, 1.0f ) * 32767.0f;
-      }
-
-      n += k;
-      f->channel_buffer_start += k;
-
-      if( n == len )
-         break;
-
-      if( !stb_vorbis_get_frame_float( f, NULL, NULL ))
-         break;
-   }
-
-   return n;
-}
-
-static inline float audio_lfo_pull_sample( audio_lfo *lfo )
-{
-   lfo->time ++;
-
-   if( lfo->time >= lfo->_.period )
-      lfo->time = 0;
-
-   float t  = lfo->time;
-         t /= (float)lfo->_.period;
-
-   if( lfo->_.wave_type == k_lfo_polynomial_bipolar ){
-      /*
-       *           #
-       *          # #
-       *          # #
-       *          #  #
-       * ###     #    ###
-       *    ##   #
-       *      #  #
-       *       # #
-       *       ##
-       */           
-
-      t *= 2.0f;
-      t -= 1.0f;
-
-      return (( 2.0f * lfo->sqrt_polynomial_coefficient * t ) /
-              /* --------------------------------------- */
-               ( 1.0f + lfo->_.polynomial_coefficient * t*t )
-              
-             ) * (1.0f-fabsf(t));
-   }
-   else{
-      return 0.0f;
-   }
-}
-
-static void audio_channel_get_samples( audio_channel *ch, 
-                                       u32 count, float *buf )
-{
-   vg_profile_begin( &_vg_prof_audio_decode );
-
-   u32 remaining = count;
-   u32 buffer_pos = 0;
-
-   u32 format = ch->source->flags & AUDIO_FLAG_FORMAT;
-
-   while( remaining ){
-      u32 samples_this_run = VG_MIN(remaining, ch->source_length - ch->cursor);
-      remaining -= samples_this_run;
-
-      float *dst = &buf[ buffer_pos * 2 ]; 
-      
-      if( format == k_audio_format_stereo ){
-         for( int i=0;i<samples_this_run; i++ ){
-            dst[i*2+0] = 0.0f;
-            dst[i*2+1] = 0.0f;
-         }
-      }
-      else if( format == k_audio_format_vorbis ){
-         int read_samples = stb_vorbis_get_samples_float_interleaved_stereo( 
-               ch->vorbis_handle,
-               dst,
-               samples_this_run );
-
-         if( read_samples != samples_this_run ){
-            vg_warn( "Invalid samples read (%s)\n", ch->source->path );
-
-            for( int i=0; i<samples_this_run; i++ ){
-               dst[i*2+0] = 0.0f;
-               dst[i*2+1] = 0.0f;
-            }
-         }
-      }
-      else if( format == k_audio_format_bird ){
-         synth_bird_generate_samples( ch->bird_handle, dst, samples_this_run );
-      }
-      else if( format == k_audio_format_gen ){
-         void (*fn)( void *data, f32 *buf, u32 count ) = ch->source->func;
-         fn( ch->source->data, dst, samples_this_run );
-      }
-      else{
-         i16 *src_buffer = ch->source->data,
-             *src        = &src_buffer[ch->cursor];
-
-         audio_decode_uncompressed_mono( src, samples_this_run, dst );
-      }
-
-      ch->cursor += samples_this_run;
-      buffer_pos += samples_this_run;
-      
-      if( (ch->flags & AUDIO_FLAG_LOOP) && remaining ){
-         if( format == k_audio_format_vorbis )
-            stb_vorbis_seek_start( ch->vorbis_handle );
-         else if( format == k_audio_format_bird )
-            synth_bird_reset( ch->bird_handle );
-
-         ch->cursor = 0;
-         continue;
-      }
-      else
-         break;
-   }
-
-   while( remaining ){
-      buf[ buffer_pos*2 + 0 ] = 0.0f;
-      buf[ buffer_pos*2 + 1 ] = 0.0f;
-      buffer_pos ++;
-
-      remaining --;
-   }
-
-   vg_profile_end( &_vg_prof_audio_decode );
-}
-
-static void audio_channel_mix( audio_channel *ch, float *buffer )
-{
-   float framevol_l = vg_audio.internal_global_volume,
-         framevol_r = vg_audio.internal_global_volume;
-
-   float frame_samplerate = ch->_.sampling_rate;
-
-   if( ch->flags & AUDIO_FLAG_SPACIAL_3D ){
-      v3f delta;
-      v3_sub( ch->_.spacial_falloff, vg_audio.internal_listener_pos, delta );
-
-      float dist = v3_length( delta ),
-            vol  = vg_maxf( 0.0f, 1.0f - ch->_.spacial_falloff[3]*dist );
-
-      if( dist <= 0.01f ){
-         
-      }
-      else{
-         v3_muls( delta, 1.0f/dist, delta );
-         float pan = v3_dot( vg_audio.internal_listener_ears, delta );
-         vol = powf( vol, 5.0f );
-
-         framevol_l *= (vol * 0.5f) * (1.0f - pan);
-         framevol_r *= (vol * 0.5f) * (1.0f + pan);
-
-         if( !(ch->source->flags & AUDIO_FLAG_NO_DOPPLER) ){
-            const float vs = 323.0f;
-
-            float dv = v3_dot(delta,vg_audio.internal_listener_velocity);
-            float doppler = (vs+dv)/vs;
-                  doppler = vg_clampf( doppler, 0.6f, 1.4f );
-                  
-            if( fabsf(doppler-1.0f) > 0.01f )
-               frame_samplerate *= doppler;
-         }
-      }
-
-      if( !vg_validf( framevol_l ) || 
-          !vg_validf( framevol_r ) ||
-          !vg_validf( frame_samplerate ) ){
-         vg_fatal_error( "Invalid sampling conditions.\n"
-                         "This crash is to protect your ears.\n"
-                         "  channel: %p (%s)\n"
-                         "  sample_rate: %f\n"
-                         "  volume: L%f R%f\n"
-                         "  listener: %.2f %.2f %.2f [%.2f %.2f %.2f]\n",
-                         ch, ch->name, frame_samplerate, 
-                         framevol_l, framevol_r,
-                         vg_audio.internal_listener_pos[0],
-                         vg_audio.internal_listener_pos[1],
-                         vg_audio.internal_listener_pos[2],
-                         vg_audio.internal_listener_ears[0],
-                         vg_audio.internal_listener_ears[1],
-                         vg_audio.internal_listener_ears[2]
-                         );
-      }
-   }
-
-   u32 buffer_length = AUDIO_MIX_FRAME_SIZE;
-   if( frame_samplerate != 1.0f ){
-      float l = ceilf( (float)(AUDIO_MIX_FRAME_SIZE) * frame_samplerate );
-      buffer_length = l+1;
-   }
-
-   float pcf[ AUDIO_MIX_FRAME_SIZE * 2 * 2 ];
-
-   audio_channel_get_samples( ch, buffer_length, pcf );
-
-   vg_profile_begin( &_vg_prof_audio_mix );
-
-   float volume_movement = ch->volume_movement;
-   float const fvolume_rate = vg_maxf( 1.0f, ch->_.volume_rate );
-   const float inv_volume_rate = 1.0f/fvolume_rate;
-
-   float volume = ch->_.volume;
-   const float volume_start  = ch->volume_movement_start;
-   const float volume_target = ch->_.volume_target;
-
-   for( u32 j=0; j<AUDIO_MIX_FRAME_SIZE; j++ ){
-      volume_movement += 1.0f;
-      float movement_t = volume_movement * inv_volume_rate;
-            movement_t = vg_minf( movement_t, 1.0f );
-      volume           = vg_lerpf( volume_start, volume_target, movement_t );
-
-      float vol_norm = volume * volume;
-
-      if( ch->_.lfo )
-         vol_norm *= 1.0f + audio_lfo_pull_sample(ch->_.lfo) * ch->_.lfo_amount;
-
-      float vol_l = vol_norm * framevol_l,
-            vol_r = vol_norm * framevol_r,
-            sample_l,
-            sample_r;
-      
-      if( frame_samplerate != 1.0f ){
-         /* absolutely garbage resampling, but it will do
-          */
-
-         float sample_index = frame_samplerate * (float)j;
-         float t = vg_fractf( sample_index );
-
-         u32 i0 = floorf( sample_index ),
-             i1 = i0+1;
-
-         sample_l = pcf[ i0*2+0 ]*(1.0f-t) + pcf[ i1*2+0 ]*t;
-         sample_r = pcf[ i0*2+1 ]*(1.0f-t) + pcf[ i1*2+1 ]*t;
-      }
-      else{
-         sample_l = pcf[ j*2+0 ];
-         sample_r = pcf[ j*2+1 ];
-      }
-
-      buffer[ j*2+0 ] += sample_l * vol_l;
-      buffer[ j*2+1 ] += sample_r * vol_r;
-   }
-
-   ch->volume_movement += AUDIO_MIX_FRAME_SIZE;
-   ch->volume_movement  = VG_MIN( ch->volume_movement, ch->_.volume_rate );
-   ch->_.volume = volume;
-
-   vg_profile_end( &_vg_prof_audio_mix );
-}
-
-static void audio_mixer_callback( void *user, u8 *stream, int byte_count ){
-   /*
-    * Copy data and move edit flags to commit flags
-    * ------------------------------------------------------------- */
-   audio_lock();
-   int use_dsp = vg_audio.dsp_enabled;
-   
-   v3_copy( vg_audio.external_listener_pos, vg_audio.internal_listener_pos );
-   v3_copy( vg_audio.external_listener_ears, vg_audio.internal_listener_ears );
-   v3_copy( vg_audio.external_lister_velocity, 
-            vg_audio.internal_listener_velocity );
-   vg_audio.internal_global_volume = vg_audio.external_global_volume;
-
-   for( int i=0; i<AUDIO_CHANNELS; i++ ){
-      audio_channel *ch = &vg_audio.channels[i];
-
-      if( !ch->allocated )
-         continue;
-
-      if( ch->activity == k_channel_activity_alive ){
-         if( (ch->cursor >= ch->source_length) && 
-               !(ch->flags & AUDIO_FLAG_LOOP) )
-         {
-            ch->activity = k_channel_activity_end;
-         }
-      }
-
-      /* process relinquishments */
-      if( (ch->activity != k_channel_activity_reset) && ch->_.relinquished ){
-         if(   (ch->activity == k_channel_activity_end)
-            || (ch->_.volume == 0.0f)
-            || (ch->activity == k_channel_activity_error) )
-         {
-            ch->_.relinquished = 0;
-            ch->allocated = 0;
-            ch->activity = k_channel_activity_reset;
-            continue;
-         }
-      }
-
-      /* process new channels */
-      if( ch->activity == k_channel_activity_reset ){
-         ch->_ = ch->editable_state;
-         ch->cursor = 0;
-         ch->source_length = 0;
-         ch->activity = k_channel_activity_wake;
-      }
-
-      if( ch->editble_state_write_mask & AUDIO_EDIT_OWNERSHIP )
-         ch->_.relinquished = ch->editable_state.relinquished;
-      else
-         ch->editable_state.relinquished = ch->_.relinquished;
-
-
-      if( ch->editble_state_write_mask & AUDIO_EDIT_VOLUME ){
-         ch->_.volume = ch->editable_state.volume;
-         ch->_.volume_target = ch->editable_state.volume;
-      }
-      else{
-         ch->editable_state.volume = ch->_.volume;
-      }
-      
-
-      if( ch->editble_state_write_mask & AUDIO_EDIT_VOLUME_SLOPE ){
-         ch->volume_movement_start = ch->_.volume;
-         ch->volume_movement = 0;
-         
-         ch->_.volume_target = ch->editable_state.volume_target;
-         ch->_.volume_rate   = ch->editable_state.volume_rate;
-      }
-      else{
-         ch->editable_state.volume_target = ch->_.volume_target;
-         ch->editable_state.volume_rate   = ch->_.volume_rate;
-      }
-
-
-      if( ch->editble_state_write_mask & AUDIO_EDIT_SAMPLING_RATE )
-         ch->_.sampling_rate = ch->editable_state.sampling_rate;
-      else
-         ch->editable_state.sampling_rate = ch->_.sampling_rate;
-
-
-      if( ch->editble_state_write_mask & AUDIO_EDIT_LFO_ATTACHMENT ){
-         ch->_.lfo        = ch->editable_state.lfo;
-         ch->_.lfo_amount = ch->editable_state.lfo_amount;
-      }
-      else{
-         ch->editable_state.lfo        = ch->_.lfo;
-         ch->editable_state.lfo_amount = ch->_.lfo_amount;
-      }
-
-
-      if( ch->editble_state_write_mask & AUDIO_EDIT_SPACIAL )
-         v4_copy( ch->editable_state.spacial_falloff,ch->_.spacial_falloff );
-      else
-         v4_copy( ch->_.spacial_falloff,ch->editable_state.spacial_falloff );
-
-
-      /* currently readonly, i guess */
-      ch->editable_state.pan_target = ch->_.pan_target;
-      ch->editable_state.pan        = ch->_.pan;
-      ch->editble_state_write_mask  = 0x00;
-   }
-
-   for( int i=0; i<AUDIO_LFOS; i++ ){
-      audio_lfo *lfo = &vg_audio.oscillators[ i ];
-
-      if( lfo->editble_state_write_mask & AUDIO_EDIT_LFO_WAVE ){
-         lfo->_.wave_type = lfo->editable_state.wave_type;
-
-         if( lfo->_.wave_type == k_lfo_polynomial_bipolar ){
-            lfo->_.polynomial_coefficient = 
-               lfo->editable_state.polynomial_coefficient;
-            lfo->sqrt_polynomial_coefficient = 
-               sqrtf(lfo->_.polynomial_coefficient);
-         }
-      }
-
-      if( lfo->editble_state_write_mask & AUDIO_EDIT_LFO_PERIOD ){
-         if( lfo->_.period ){
-            float t = lfo->time;
-                  t/= (float)lfo->_.period;
-
-            lfo->_.period = lfo->editable_state.period;
-            lfo->time = lfo->_.period * t;
-         }
-         else{
-            lfo->time = 0;
-            lfo->_.period = lfo->editable_state.period;
-         }
-      }
-
-      lfo->editble_state_write_mask = 0x00;
-   }
-
-   dsp_update_tunings();
-   audio_unlock();
-
-   /*
-    * Process spawns
-    * ------------------------------------------------------------- */
-   for( int i=0; i<AUDIO_CHANNELS; i++ ){
-      audio_channel *ch = &vg_audio.channels[i];
-
-      if( ch->activity == k_channel_activity_wake ){
-         if( audio_channel_load_source( ch ) )
-            ch->activity = k_channel_activity_alive;
-         else
-            ch->activity = k_channel_activity_error;
-      }
-   }
-
-   /*
-    * Mix everything 
-    * -------------------------------------------------------- */
-   int frame_count = byte_count/(2*sizeof(float));
-   
-   /* Clear buffer */
-   float *pOut32F = (float *)stream;
-   for( int i=0; i<frame_count*2; i ++ )
-      pOut32F[i] = 0.0f;
-
-   for( int i=0; i<AUDIO_LFOS; i++ ){
-      audio_lfo *lfo = &vg_audio.oscillators[i];
-      lfo->time_startframe = lfo->time;
-   }
-
-   for( int i=0; i<AUDIO_CHANNELS; i ++ ){
-      audio_channel *ch = &vg_audio.channels[i];
-
-      if( ch->activity == k_channel_activity_alive ){
-         if( ch->_.lfo )
-            ch->_.lfo->time = ch->_.lfo->time_startframe;
-
-         u32 remaining = frame_count,
-             subpos    = 0;
-
-         while( remaining ){
-            audio_channel_mix( ch, pOut32F+subpos );
-            remaining -= AUDIO_MIX_FRAME_SIZE;
-            subpos += AUDIO_MIX_FRAME_SIZE*2;
-         }
-      }
-   }
-
-   if( use_dsp ){
-      vg_profile_begin( &_vg_prof_dsp );
-      for( int i=0; i<frame_count; i++ )
-         vg_dsp_process( pOut32F + i*2, pOut32F + i*2 );
-      vg_profile_end( &_vg_prof_dsp );
-   }
-
-   audio_lock();
-
-   for( int i=0; i<AUDIO_CHANNELS; i ++ ){
-      audio_channel *ch = &vg_audio.channels[i];
-      ch->readable_activity = ch->activity;
-   }
-
-   /* Profiling information 
-    * ----------------------------------------------- */
-   vg_profile_increment( &_vg_prof_audio_decode );
-   vg_profile_increment( &_vg_prof_audio_mix );
-   vg_profile_increment( &_vg_prof_dsp );
-
-   vg_prof_audio_mix = _vg_prof_audio_mix;
-   vg_prof_audio_decode = _vg_prof_audio_decode;
-   vg_prof_audio_dsp = _vg_prof_dsp;
-
-   vg_audio.samples_last = frame_count;
-
-   if( vg_audio.debug_dsp ){
-      vg_dsp_update_texture();
-   }
-
-   audio_unlock();
-}
-
-static void audio_clip_load( audio_clip *clip, void *lin_alloc )
-{
-   if( lin_alloc == NULL )
-      lin_alloc = vg_audio.audio_pool;
-
-#ifdef VG_AUDIO_FORCE_COMPRESSED
-
-   if( (clip->flags & AUDIO_FLAG_FORMAT) != k_audio_format_bird ){
-      clip->flags &= ~AUDIO_FLAG_FORMAT;
-      clip->flags |= k_audio_format_vorbis;
-   }
-
-#endif
-
-   /* load in directly */
-   u32 format = clip->flags & AUDIO_FLAG_FORMAT;
-
-   /* TODO: This contains audio_lock() and unlock, but i don't know why
-    *       can probably remove them. Low priority to check this */
-
-   /* TODO: packed files for vorbis etc, should take from data if its not not 
-    *       NULL when we get the clip
-    */
-
-   if( format == k_audio_format_vorbis ){
-      if( !clip->path ){
-         vg_fatal_error( "No path specified, embeded vorbis unsupported" );
-      }
-
-      audio_lock();
-      clip->data = vg_file_read( lin_alloc, clip->path, &clip->size );
-      audio_unlock();
-
-      if( !clip->data )
-         vg_fatal_error( "Audio failed to load" );
-
-      float mb = (float)(clip->size) / (1024.0f*1024.0f);
-      vg_info( "Loaded audio clip '%s' (%.1fmb)\n", clip->path, mb );
-   }
-   else if( format == k_audio_format_stereo ){
-      vg_fatal_error( "Unsupported format (Stereo uncompressed)" );
-   }
-   else if( format == k_audio_format_bird ){
-      if( !clip->data ){
-         vg_fatal_error( "No data, external birdsynth unsupported" );
-      }
-
-      u32 total_size  = clip->size + sizeof(struct synth_bird);
-          total_size -= sizeof(struct synth_bird_settings);
-          total_size  = vg_align8( total_size );
-
-      if( total_size > AUDIO_DECODE_SIZE )
-         vg_fatal_error( "Bird coding too long\n" );
-
-      struct synth_bird *bird = vg_linear_alloc( lin_alloc, total_size );
-      memcpy( &bird->settings, clip->data, clip->size );
-
-      clip->data = bird;
-      clip->size = total_size;
-
-      vg_info( "Loaded bird synthesis pattern (%u bytes)\n", total_size );
-   }
-   else{
-      if( !clip->path ){
-         vg_fatal_error( "No path specified, embeded mono unsupported" );
-      }
-
-      vg_linear_clear( vg_mem.scratch );
-      u32 fsize;
-
-      stb_vorbis_alloc alloc = {
-         .alloc_buffer = vg_linear_alloc( vg_mem.scratch, AUDIO_DECODE_SIZE ),
-         .alloc_buffer_length_in_bytes = AUDIO_DECODE_SIZE
-      };
-
-      void *filedata = vg_file_read( vg_mem.scratch, clip->path, &fsize );
-
-      int err;
-      stb_vorbis *decoder = stb_vorbis_open_memory( 
-                            filedata, fsize, &err, &alloc );
-
-      if( !decoder ){
-         vg_error( "stb_vorbis_open_memory failed on '%s' (%d)\n", 
-                     clip->path, err );
-         vg_fatal_error( "Vorbis decode error" );
-      }
-
-      /* only mono is supported in uncompressed */
-      u32 length_samples = stb_vorbis_stream_length_in_samples( decoder ),
-          data_size      = length_samples * sizeof(i16);
-
-      audio_lock();
-      clip->data = vg_linear_alloc( lin_alloc, vg_align8(data_size) );
-      clip->size = length_samples;
-      audio_unlock();
-
-      int read_samples = stb_vorbis_get_samples_i16_downmixed( 
-                              decoder, clip->data, length_samples );
-
-      if( read_samples != length_samples )
-         vg_fatal_error( "Decode error" );
-
-#if 0
-      float mb = (float)(data_size) / (1024.0f*1024.0f);
-      vg_info( "Loaded audio clip '%s' (%.1fmb) %u samples\n", clip->path, mb,
-               length_samples );
-#endif
-   }
-}
-
-static void audio_clip_loadn( audio_clip *arr, int count, void *lin_alloc )
-{
-   for( int i=0; i<count; i++ )
-      audio_clip_load( &arr[i], lin_alloc );
-}
-
-static void audio_require_clip_loaded( audio_clip *clip )
-{
-   if( clip->data && clip->size )
-      return;
-
-   audio_unlock();
-   vg_fatal_error( "Must load audio clip before playing! \n" );
-}
-
-/* 
- * Debugging
- */
-
-static void audio_debug_ui( 
+extern vg_audio; 
+
+void audio_clip_load( audio_clip *clip, void *lin_alloc );
+void audio_clip_loadn( audio_clip *arr, int count, void *lin_alloc );
+
+void vg_audio_register(void);
+void vg_audio_device_init(void);
+void vg_audio_init(void);
+void vg_audio_free(void);
+
+void audio_lock(void);
+void audio_unlock(void);
+
+void audio_channel_init( audio_channel *ch, audio_clip *clip, u32 flags );
+void audio_channel_group( audio_channel *ch, u16 group );
+void audio_channel_world( audio_channel *ch, u8 world_id );
+audio_channel *audio_get_first_idle_channel(void);
+audio_channel *audio_get_group_idle_channel( u16 group, u32 max_count );
+audio_channel *audio_get_group_first_active_channel( u16 group );
+int audio_channel_finished( audio_channel *ch );
+audio_channel *audio_relinquish_channel( audio_channel *ch );
+void audio_channel_slope_volume( audio_channel *ch, f32 length, f32 new_vol );
+void audio_channel_set_sampling_rate( audio_channel *ch, float rate );
+void audio_channel_edit_volume( audio_channel *ch, f32 new_vol, int instant );
+audio_channel *audio_channel_fadeout( audio_channel *ch, float length );
+void audio_channel_fadein( audio_channel *ch, float length );
+audio_channel *audio_channel_crossfade( audio_channel *ch, 
+                                        audio_clip *new_clip,
+                                        float length, u32 flags );
+void audio_channel_sidechain_lfo( audio_channel *ch, int lfo_id, f32 amount );
+void audio_channel_set_spacial( audio_channel *ch, v3f co, float range );
+int audio_oneshot_3d( audio_clip *clip, v3f position, f32 range, f32 volume );
+int audio_oneshot( audio_clip *clip, f32 volume, f32 pan );
+void audio_set_lfo_wave( int id, enum lfo_wave_type type, f32 coefficient );
+void audio_set_lfo_frequency( int id, float freq );
+int audio_channel_load_source( audio_channel *ch );
+
+void audio_debug_ui( 
 
 #ifdef VG_3D
       m4x4f
 #else
       m3x3f 
 #endif
-      mtx_pv ){
-
-   if( !vg_audio.debug_ui )
-      return;
-
-   audio_lock();
-
-   glBindTexture( GL_TEXTURE_2D, vg_dsp.view_texture );
-   glTexSubImage2D( GL_TEXTURE_2D, 0, 0, 0, 256, 256, 
-                     GL_RGBA, GL_UNSIGNED_BYTE,
-                     vg_dsp.view_texture_buffer );
-
-   /* 
-    * Profiler
-    * -----------------------------------------------------------------------
-    */
-
-   float budget = ((double)vg_audio.samples_last / 44100.0) * 1000.0;
-   vg_profile_drawn( (struct vg_profile *[]){ &vg_prof_audio_decode,
-                                              &vg_prof_audio_mix,
-                                              &vg_prof_audio_dsp}, 3, 
-                     budget, (ui_rect){ 4, VG_PROFILE_SAMPLE_COUNT*2 + 8,
-                                        512, 0 }, 0, 0 );
-
-
-   char perf[128];
-       
-   /* Draw UI */
-   ui_rect window = {
-      0,
-      0,
-      800,
-      AUDIO_CHANNELS * 18
-   };
-
-   if( vg_audio.debug_dsp ){
-      ui_rect view_thing = { 4, vg.window_y-512-4, 512, 512 };
-      ui_image( view_thing, vg_dsp.view_texture );
-   }
-
-   ui_rect overlap_buffer[ AUDIO_CHANNELS ];
-   u32 overlap_length = 0;
-
-       /* Draw audio stack */
-       for( int i=0; i<AUDIO_CHANNELS; i ++ ){
-      audio_channel *ch = &vg_audio.channels[i];
-
-      ui_rect row;
-      ui_split( window, k_ui_axis_h, 18, 1, row, window );
-
-      if( !ch->allocated ){
-         ui_fill( row, 0x50333333 );
-         continue;
-      }
-
-      const char *formats[] =
-      {
-         "   mono   ",
-         "  stereo  ", 
-         "  vorbis  ",
-         "   none0  ",
-         "   none1  ",
-         "   none2  ",
-         "   none3  ",
-         "   none4  ",
-         "synth:bird",
-         "   none5  ",
-         "   none6  ",
-         "   none7  ",
-         "   none8  ",
-         "   none9  ",
-         "  none10  ",
-         "  none11  ",
-      };
-
-      const char *activties[] =
-      {
-         "reset",
-         "wake ",
-         "alive",
-         "end  ",
-         "error"
-      };
-
-      u32 format_index = (ch->source->flags & AUDIO_FLAG_FORMAT)>>9;
-
-      snprintf( perf, 127, "%02d[%#04x.%#06x]%c%c%cD %s [%s] %4.2fv'%s'", 
-               i,
-               ch->world_id, ch->group,
-               (ch->editable_state.relinquished)? 'r': '_',
-               0?                                 'r': '_',
-               0?                                 '3': '2',
-               formats[format_index],
-               activties[ch->readable_activity],
-               ch->editable_state.volume,
-               ch->name );
-
-      ui_fill( row, 0xa0000000 | ch->colour );
-      ui_text( row, perf, 1, k_ui_align_middle_left, 0 );
-      
-#ifdef VG_3D
-      if( AUDIO_FLAG_SPACIAL_3D ){
-         v4f wpos;
-         v3_copy( ch->editable_state.spacial_falloff, wpos );
-
-         wpos[3] = 1.0f;
-         m4x4_mulv( mtx_pv, wpos, wpos );
-
-         if( wpos[3] > 0.0f ){
-            v2_muls( wpos, (1.0f/wpos[3]) * 0.5f, wpos );
-            v2_add( wpos, (v2f){ 0.5f, 0.5f }, wpos );
-            
-            ui_rect wr;
-            wr[0] = vg_clampf(wpos[0] * vg.window_x, -32000.0f,32000.0f);
-            wr[1] = vg_clampf((1.0f-wpos[1]) * vg.window_y,-32000.0f,32000.0f);
-            wr[2] = 1000;
-            wr[3] = 17;
-            
-            for( int j=0; j<12; j++ ){
-               int collide = 0;
-               for( int k=0; k<overlap_length; k++ ){
-                  ui_px *wk = overlap_buffer[k];
-                  if( ((wr[0] <= wk[0]+wk[2]) && (wr[0]+wr[2] >= wk[0])) &&
-                      ((wr[1] <= wk[1]+wk[3]) && (wr[1]+wr[3] >= wk[1])) )
-                  {
-                     collide = 1;
-                     break;
-                  }
-               }
-
-               if( !collide )
-                  break;
-               else
-                  wr[1] += 18;
-            }
-
-            ui_text( wr, perf, 1, k_ui_align_middle_left, 0 );
-            rect_copy( wr, overlap_buffer[ overlap_length ++ ] );
-         }
-      }
-#endif
-       }
-
-   audio_unlock();
-}
-
-#endif /* VG_AUDIO_H */
+      mtx_pv );