quality_profile;
float loader_ring;
+ GLuint tex_missing;
}
static vg = { .time_rate = 1.0 };
const char *vg_get_basepath(void){
vg_preload();
/* internal */
+ vg_tex2d_replace_with_error( &vg.tex_missing );
vg_loader_step( vg_input_init, vg_input_free );
vg_loader_step( vg_lines_init, NULL );
#ifndef VG_NO_AUDIO