tune reverb
[vg.git] / vg.h
diff --git a/vg.h b/vg.h
index 64b6f6fc16dcf3c797d93c357cef6d5d4dd6f526..40767a2a0746cf20fce277d0eb8d658f7c936eb0 100644 (file)
--- a/vg.h
+++ b/vg.h
@@ -669,13 +669,15 @@ VG_STATIC void _vg_init_window( const char *window_name )
    }
 
 
-
-
+#ifdef VG_DEVWINDOW
+   vg.refresh_rate = 60;
+   vg.window_x = 1000;
+   vg.window_y = 800;
+#else
    /* TODO: Allow chosing the modes at startup */
    vg_info( "Getting default display mode\n" );
    SDL_DisplayMode vm_ideal = { 0, 0, 0, 0, 0 };
-   if( SDL_GetDisplayMode( display_index, mode_index, &vm_ideal ) != 0 )
-   {
+   if( SDL_GetDisplayMode( display_index, mode_index, &vm_ideal ) != 0 ){
       vg_error( "SDL_GetDisplayMode failed: %s", SDL_GetError() );
       exit(0);
    }
@@ -688,8 +690,7 @@ VG_STATIC void _vg_init_window( const char *window_name )
 
 
    SDL_DisplayMode vm_best;
-   if( !SDL_GetClosestDisplayMode( display_index, &vm_ideal, &vm_best ) )
-   {
+   if( !SDL_GetClosestDisplayMode( display_index, &vm_ideal, &vm_best ) ){
       vg_error( "SDL_GetClosestDisplayMode failed: %s", SDL_GetError() );
       exit(0);
    }
@@ -697,29 +698,36 @@ VG_STATIC void _vg_init_window( const char *window_name )
    vg.refresh_rate = vm_best.refresh_rate;
    vg.window_x = vm_best.w;
    vg.window_y = vm_best.h;
+#endif
 
    vg_info( "CreateWindow( %d %d @%.2fhz )\n", vg.window_x, vg.window_y,
                                                vg.refresh_rate );
 
    /* TODO: Allow selecting closest video mode from launch opts */
    if((vg.window = SDL_CreateWindow( window_name,
+
+#ifdef VG_DEVWINDOW
+         0, 0, vg.window_x, vg.window_y, 
+         SDL_WINDOW_BORDERLESS|SDL_WINDOW_OPENGL|SDL_WINDOW_INPUT_GRABBED
+      ))){}
+#else
                                      SDL_WINDOWPOS_UNDEFINED,
                                      SDL_WINDOWPOS_UNDEFINED,
                                      vg.window_x, vg.window_y,
 
                                      SDL_WINDOW_FULLSCREEN_DESKTOP | 
                                      SDL_WINDOW_OPENGL |
-                                     SDL_WINDOW_INPUT_GRABBED )))
+                                     SDL_WINDOW_INPUT_GRABBED 
+                                     )))
    {
-      if( SDL_SetWindowDisplayMode( vg.window, &vm_best ) )
-      {
+      if( SDL_SetWindowDisplayMode( vg.window, &vm_best ) ){
          vg_error( "SDL_SetWindowDisplayMode failed: %s", SDL_GetError() );
          SDL_Quit();
          exit(0);
       }
    }
-   else
-   {
+#endif
+   else{
       vg_error( "SDL_CreateWindow failed: %s", SDL_GetError() );
       exit(0);
    }