mingw bug
[vg.git] / vg.h
diff --git a/vg.h b/vg.h
index 8e5eafdc29f61964dcd9257afc2459763dd6ea94..3ac8fe809aa9c16c6995372336c1c3a8b40f2b6f 100644 (file)
--- a/vg.h
+++ b/vg.h
@@ -546,7 +546,7 @@ VG_STATIC void _vg_gameloop_render(void)
                   "samples: %d\n"
                   "iterations: %d (acc: %.3fms%%)\n"
                   "time: real(%.2f) delta(%.2f) rate(%.2f)\n"
-                  "      extrap(%.2f) frame(%.2f) spin( %lu )\n",
+                  "      extrap(%.2f) frame(%.2f) spin( %llu )\n",
                   vg.window_x, vg.window_y, 
                   frame_target, (1.0f/(float)frame_target)*1000.0f,
                   vg.samples,