Refactor, GLFW->SDL
[vg.git] / src / vg / vg_steam_http.h
diff --git a/src/vg/vg_steam_http.h b/src/vg/vg_steam_http.h
deleted file mode 100644 (file)
index f4b6bd1..0000000
+++ /dev/null
@@ -1,162 +0,0 @@
-#ifndef VG_STEAM_HTTP_H
-#define VG_STEAM_HTTP_H
-
-#include "vg_steam.h"
-
-/* 
- * HTTP Status codes that the server can send in response to a request, see 
- * rfc2616 section 10.3 for descriptions of each of these. 
- */
-typedef enum EHTTPStatusCode
-{
-       /* Invalid status code (this isn't defined in HTTP, used to indicate unset 
-    * in our code) */
-
-       k_EHTTPStatusCodeInvalid =                                         0,
-
-       /* Informational codes */
-       k_EHTTPStatusCode100Continue =                          100,
-       k_EHTTPStatusCode101SwitchingProtocols =        101,
-
-       /* Success codes */
-       k_EHTTPStatusCode200OK =                                           200,
-       k_EHTTPStatusCode201Created =                              201,
-       k_EHTTPStatusCode202Accepted =                          202,
-       k_EHTTPStatusCode203NonAuthoritative =          203,
-       k_EHTTPStatusCode204NoContent =                         204,
-       k_EHTTPStatusCode205ResetContent =                      205,
-       k_EHTTPStatusCode206PartialContent =            206,
-
-       /* Redirection codes */
-       k_EHTTPStatusCode300MultipleChoices =           300,
-       k_EHTTPStatusCode301MovedPermanently =          301,
-       k_EHTTPStatusCode302Found =                                     302,
-       k_EHTTPStatusCode303SeeOther =                          303,
-       k_EHTTPStatusCode304NotModified =                       304,
-       k_EHTTPStatusCode305UseProxy =                          305,
-
-   /* (used in old HTTP spec, now unused in 1.1)
-       k_EHTTPStatusCode306Unused =                               306, 
-   */
-   
-       k_EHTTPStatusCode307TemporaryRedirect = 307,
-
-       /* Error codes */
-       k_EHTTPStatusCode400BadRequest =                           400,
-
-   /* 
-    * You probably want 403 or something else. 401 implies you're sending a 
-    * WWW-Authenticate header and the client can sent an Authorization header in 
-    * response.
-    */
-       k_EHTTPStatusCode401Unauthorized =                      401,
-
-   /* This is reserved for future HTTP specs, not really supported by clients */
-       k_EHTTPStatusCode402PaymentRequired =           402, 
-       k_EHTTPStatusCode403Forbidden =                         403,
-       k_EHTTPStatusCode404NotFound =                          404,
-       k_EHTTPStatusCode405MethodNotAllowed =          405,
-       k_EHTTPStatusCode406NotAcceptable =                     406,
-       k_EHTTPStatusCode407ProxyAuthRequired = 407,
-       k_EHTTPStatusCode408RequestTimeout =            408,
-       k_EHTTPStatusCode409Conflict =                          409,
-       k_EHTTPStatusCode410Gone =                                         410,
-       k_EHTTPStatusCode411LengthRequired =            411,
-       k_EHTTPStatusCode412PreconditionFailed =        412,
-       k_EHTTPStatusCode413RequestEntityTooLarge=413,
-       k_EHTTPStatusCode414RequestURITooLong = 414,
-       k_EHTTPStatusCode415UnsupportedMediaType =415,
-       k_EHTTPStatusCode416RequestedRangeNotSatisfiable = 416,
-       k_EHTTPStatusCode417ExpectationFailed = 417,
-
-   /* 418 is reserved, so we'll use it to mean unknown */
-       k_EHTTPStatusCode4xxUnknown =                           418, 
-       k_EHTTPStatusCode429TooManyRequests     =               429,
-       k_EHTTPStatusCode444ConnectionClosed =          444, /* nginx only? */
-
-       /* Server error codes */
-       k_EHTTPStatusCode500InternalServerError =       500,
-       k_EHTTPStatusCode501NotImplemented =            501,
-       k_EHTTPStatusCode502BadGateway =                           502,
-       k_EHTTPStatusCode503ServiceUnavailable =        503,
-       k_EHTTPStatusCode504GatewayTimeout =            504,
-       k_EHTTPStatusCode505HTTPVersionNotSupported = 505,
-       k_EHTTPStatusCode5xxUnknown =                              599,
-}
-EHTTPStatusCode;
-
-enum EHTTPMethod
-{
-       k_EHTTPMethodInvalid = 0,
-       k_EHTTPMethodGET,
-       k_EHTTPMethodHEAD,
-       k_EHTTPMethodPOST,
-       k_EHTTPMethodPUT,
-       k_EHTTPMethodDELETE,
-       k_EHTTPMethodOPTIONS,
-       k_EHTTPMethodPATCH,
-
-   /* The remaining HTTP methods are not yet supported, per rfc2616 section 
-    * 5.1.1 only GET and HEAD are required for a compliant general purpose 
-    * server.  We'll likely add more as we find uses for them.
-    *
-        * k_EHTTPMethodTRACE,
-        * k_EHTTPMethodCONNECT
-    */
-};
-typedef enum EHTTPMethod EHTTPMethod;
-
-typedef u32 HTTPRequestHandle;
-
-#ifdef VALVE_CALLBACK_PACK_SMALL
- #pragma pack( push, 4 )
-#else
- #pragma pack( push, 8 )
-#endif
-
-typedef struct HTTPRequestCompleted_t HTTPRequestCompleted_t;
-struct HTTPRequestCompleted_t
-{
-       HTTPRequestHandle m_hRequest;
-       u64 m_ulContextValue;
-       int m_bRequestSuccessful;
-       EHTTPStatusCode m_eStatusCode;
-       u32 m_unBodySize;
-};
-
-#pragma pack(pop)
-
-/*
- * Methods
- *  TODO: Copy steamworks documentation here
- */
-
-void *SteamAPI_SteamGameServerHTTP_v003(void);
-void *SteamAPI_SteamGameServerHTTP(void)
-{ 
-   return SteamAPI_SteamGameServerHTTP_v003(); 
-}
-
-/* Interfaces */
-void *SteamAPI_SteamHTTP_v003(void);
-void *SteamAPI_SteamHTTP(void)
-{ 
-   return SteamAPI_SteamHTTP_v003();
-}
-
-HTTPRequestHandle SteamAPI_ISteamHTTP_CreateHTTPRequest( 
-      void *self, EHTTPMethod eHTTPRequestMethod, const char *pchAbsoluteURL );
-
-int SteamAPI_ISteamHTTP_SendHTTPRequest( void* self, HTTPRequestHandle hRequest,
-                                         SteamAPICall_t * pCallHandle );
-
-int SteamAPI_ISteamHTTP_ReleaseHTTPRequest( void *self, 
-                                            HTTPRequestHandle hRequest );
-
-int SteamAPI_ISteamHTTP_GetHTTPResponseBodySize( void *self, 
-      HTTPRequestHandle hRequest, u32 *unBodySize );
-
-int SteamAPI_ISteamHTTP_GetHTTPResponseBodyData( void* self, 
-      HTTPRequestHandle hRequest, u8 *pBodyDataBuffer, u32 unBufferSize );
-
-#endif /* VG_STEAM_HTTP_H */