static int vg_load_steam_symetric_key( const char *path, u8 *buf )
{
vg_linear_clear( vg_mem.scratch );
- char *src = vg_file_read( vg_mem.scratch, path );
+ u32 size;
+ char *src = vg_file_read( vg_mem.scratch, path, &size );
if( src )
{
- u32 size = vg_file_size(vg_mem.rtmemory);
if( size < k_nSteamEncryptedAppTicketSymmetricKeyLen )
{
vg_error( "Application key was invalid size\n" );