Refactor, GLFW->SDL
[vg.git] / src / vg / vg_steam_auth.h
diff --git a/src/vg/vg_steam_auth.h b/src/vg/vg_steam_auth.h
deleted file mode 100644 (file)
index 9ad1a2d..0000000
+++ /dev/null
@@ -1,145 +0,0 @@
-#ifndef VG_STEAM_AUTH_H
-#define VG_STEAM_AUTH_H
-
-#include "vg/vg_platform.h"
-
-typedef u32 HAuthTicket;
-enum{ k_HAuthTicketInvalid = 0 };
-
-#include "vg_steam.h"
-#if defined( VALVE_CALLBACK_PACK_SMALL )
- #pragma pack( push, 4 )
-#elif defined( VALVE_CALLBACK_PACK_LARGE )
- #pragma pack( push, 8 )
-#endif 
-
-typedef struct EncryptedAppTicketResponse_t EncryptedAppTicketResponse_t;
-struct EncryptedAppTicketResponse_t
-{
-       EResult m_eResult;
-};
-enum{ k_iEncryptedAppTicketResponse = k_iSteamUserCallbacks + 54 };
-
-typedef struct GetAuthSessionTicketResponse_t GetAuthSessionTicketResponse_t;
-struct GetAuthSessionTicketResponse_t
-{
-       HAuthTicket m_hAuthTicket;
-       EResult m_eResult;
-};
-enum{ k_iGetAuthSessionTicketResponse = k_iSteamUserCallbacks + 63 };
-
-#pragma pack(pop)
-
-/*
- * Regular authentication
- */
-
-typedef void ISteamUser;
-ISteamUser *SteamAPI_SteamUser_v021(void);
-ISteamUser *SteamAPI_SteamUser(void) 
-{ 
-   return SteamAPI_SteamUser_v021();
-}
-
-HAuthTicket SteamAPI_ISteamUser_GetAuthSessionTicket( 
-                  ISteamUser *self, void *pTicket, 
-                  int cbMaxTicket, u32 *pcbTicket );
-
-/*
- * Application symetric-key ticket (Client)
- */
-
-SteamAPICall_t SteamAPI_ISteamUser_RequestEncryptedAppTicket( 
-      ISteamUser *self, void *pDataToInclude, int cbDataToInclude );
-
-int SteamAPI_ISteamUser_GetEncryptedAppTicket( 
-      ISteamUser *self, void *pTicket, 
-      int cbMaxTicket, u32 *pcbTicket );
-
-
-/* 
- * Application symetric-key ticket method (Server)
- */
-
-enum { k_nSteamEncryptedAppTicketSymmetricKeyLen = 32 };
-
-int SteamEncryptedAppTicket_BDecryptTicket( u8 *rgubTicketEncrypted, 
-         u32 cubTicketEncrypted, u8 *rgubTicketDecrypted, 
-         u32 *pcubTicketDecrypted, 
-         u8 rgubKey[k_nSteamEncryptedAppTicketSymmetricKeyLen], 
-         int cubKey );
-
-int SteamEncryptedAppTicket_BIsTicketForApp( u8 *rgubTicketDecrypted, 
-      u32 cubTicketDecrypted, AppId_t nAppID );
-
-RTime32 SteamEncryptedAppTicket_GetTicketIssueTime( u8 *rgubTicketDecrypted, 
-      u32 cubTicketDecrypted );
-
-void SteamEncryptedAppTicket_GetTicketSteamID( 
-      u8 *rgubTicketDecrypted, u32 cubTicketDecrypted, CSteamID *psteamID );
-
-AppId_t SteamEncryptedAppTicket_GetTicketAppID( u8 *rgubTicketDecrypted, 
-      u32 cubTicketDecrypted );
-
-int SteamEncryptedAppTicket_BUserOwnsAppInTicket( u8 *rgubTicketDecrypted, 
-      u32 cubTicketDecrypted, AppId_t nAppID );
-
-int SteamEncryptedAppTicket_BUserIsVacBanned( u8 *rgubTicketDecrypted, 
-      u32 cubTicketDecrypted );
-
-int SteamEncryptedAppTicket_BGetAppDefinedValue( u8 *rgubTicketDecrypted, 
-      u32 cubTicketDecrypted, u32 *pValue );
-
-u8 *SteamEncryptedAppTicket_GetUserVariableData( u8 *rgubTicketDecrypted, 
-      u32 cubTicketDecrypted, u32 *pcubUserData );
-
-int SteamEncryptedAppTicket_BIsTicketSigned( u8 *rgubTicketDecrypted, 
-      u32 cubTicketDecrypted, u8 *pubRSAKey, u32 cubRSAKey );
-
-int SteamEncryptedAppTicket_BIsLicenseBorrowed( u8 *rgubTicketDecrypted, 
-      u32 cubTicketDecrypted );
-
-int SteamEncryptedAppTicket_BIsLicenseTemporary( u8 *rgubTicketDecrypted, 
-      u32 cubTicketDecrypted );
-
-static u8 vg_char_base16( char c )
-{
-   if( c >= '0' && c <= '9' )
-      return c-'0';
-   if( c >= 'a' && c <= 'f' )
-      return (c-'a') + 10;
-
-   return 0;
-}
-
-static int vg_load_steam_symetric_key( const char *path, u8 *buf )
-{
-   vg_linear_clear( vg_mem.scratch );
-   u32 size;
-   char *src = vg_file_read( vg_mem.scratch, path, &size );
-
-   if( src )
-   {
-      if( size < k_nSteamEncryptedAppTicketSymmetricKeyLen )
-      {
-         vg_error( "Application key was invalid size\n" );
-         return 0;
-      }
-      
-      for( int i=0; i<k_nSteamEncryptedAppTicketSymmetricKeyLen; i++ )
-      {
-         buf[i] = (vg_char_base16( src[i*2+0] ) << 4) |
-                   vg_char_base16( src[i*2+1] );
-      }
-
-      return 1;
-   }
-   else
-   {
-      vg_error( "Application key path was invalid\n" );
-      return 0;
-   }
-}
-
-
-#endif /* VG_STEAM_AUTH_H */