+++ /dev/null
-#include <stdlib.h>
-#include <stdio.h>
-#include <unistd.h>
-
-#include "vg/vg_log.h"
-
-struct compiler_info
-{
- char name[64],
- file[512],
- link[512],
- library[512],
- include[512],
- build_dir[512],
- executable[512];
-
- enum optimization_profile
- {
- k_optimization_profile_debug,
- k_optimization_profile_release
- }
- optimization_profile;
-
- enum target_file
- {
- k_target_file_game,
- k_target_file_server
- }
- target_file;
-
- enum compiler
- {
- k_compiler_clang,
- k_compiler_gcc,
- k_compiler_mingw
- }
- compiler;
-}
-
-static vg_compiler;
-
-void vg_build_syscall(const char *fmt, ...)
-{
- va_list args;
- va_start( args, fmt );
-
- char call[4096];
- vsnprintf( call, vg_list_size( call ), fmt, args );
-
- va_end( args );
-
- puts( call );
-
- if( system(call) )
- exit(0);
-}
-
-void vg_build_object( const char *file )
-{
- strcat( vg_compiler.file, file );
-}
-
-void vg_build_library_dir( const char *ldir )
-{
- strcat( vg_compiler.library, ldir );
-}
-
-void vg_build_link( const char *link )
-{
- strcat( vg_compiler.link, link );
-}
-
-void vg_build_include( const char *inc )
-{
- strcat( vg_compiler.include, inc );
-}
-
-const char *vg_compiler_str(void)
-{
- return (const char *[]){ "clang", "gcc", "i686-w64-mingw32-gcc" }
- [vg_compiler.compiler];
-}
-
-void vg_build_start( const char *name, enum compiler compiler )
-{
- vg_compiler.file[0] = '\0';
- vg_compiler.link[0] = '\0';
- vg_compiler.include[0] = '\0';
- vg_compiler.library[0] = '\0';
- vg_compiler.compiler = compiler;
-
- strcpy( vg_compiler.name, name );
-
- snprintf( vg_compiler.build_dir, 512,
- "bin/%s-%s",
- name,
- vg_compiler_str() );
-
- vg_build_syscall( "mkdir -p %s", vg_compiler.build_dir );
- vg_build_include( "-I. -I./vg/src " );
- vg_build_library_dir( "-L. " );
-}
-
-void vg_build_add_link_for_graphics(void)
-{
- if( (vg_compiler.compiler == k_compiler_gcc) ||
- (vg_compiler.compiler == k_compiler_clang ) )
- {
- vg_build_link( "-lGL -lglfw3 -lX11 -lXxf86vm -lXrandr -lXi -ldl " );
- }
- else
- {
- vg_build_link( "-lglfw3dll -lopengl32 -static -mwindows " );
- }
-
- vg_build_object( "vg/dep/glad/glad.c " );
- vg_build_link( "-lm -pthread " );
- vg_build_library_dir( "-L./vg/dep/glfw " );
-}
-
-void vg_build_add_link_for_game(void)
-{
- if( (vg_compiler.compiler == k_compiler_gcc) ||
- (vg_compiler.compiler == k_compiler_clang ) )
- {
- vg_build_link( "-lsteam_api " );
- vg_build_object( "vg/dep/dr_soft/miniaudio." );
- }
- else
- {
- vg_build_link( "vg/dep/steam/steam_api.dll " );
- vg_build_object( "vg/dep/dr_soft/miniaudio." );
- }
-
- vg_build_object( vg_compiler_str() );
- vg_build_object( ".o " );
-
- vg_build_include( "-I./vg/dep " );
- vg_build_library_dir( "-L./vg/dep/steam " );
-}
-
-void vg_build_bin_dependency_file( const char *src )
-{
- vg_build_syscall( "cp %s %s", src, vg_compiler.build_dir );
-}
-
-void vg_build_symbolic_link( const char *folder, const char *bin_name )
-{
- char dest[512];
- snprintf( dest, 512, "%s/%s", vg_compiler.build_dir, bin_name );
-
- if( !access( dest, F_OK ) )
- vg_build_syscall( "unlink %s", dest );
-
- vg_build_syscall( "ln -srf %s %s", folder, dest );
-}
-
-void vg_build_copy_graphics_dependencies(void)
-{
- if( vg_compiler.compiler == k_compiler_mingw )
- {
- vg_build_bin_dependency_file( "vg/dep/glfw/glfw3.dll" );
- }
-}
-
-void vg_build_copy_game_dependencies(void)
-{
- if( (vg_compiler.compiler == k_compiler_gcc) ||
- (vg_compiler.compiler == k_compiler_clang) )
- {
- vg_build_bin_dependency_file( "vg/dep/steam/libsteam_api.so" );
- }
- else
- {
- vg_build_bin_dependency_file( "vg/dep/steam/steam_api.dll" );
- }
-}
-
-void vg_build_mode_release(void)
-{
- vg_compiler.optimization_profile = k_optimization_profile_release;
-}
-
-void vg_build_mode_debug(void)
-{
- vg_compiler.optimization_profile = k_optimization_profile_debug;
-}
-
-void vg_build_miniaudio(void)
-{
- vg_build_syscall( "ccache %s -O3\\\n"
- " -c vg/dep/dr_soft/miniaudio_impl.c\\\n"
- " -o vg/dep/dr_soft/miniaudio.%s.o",
- vg_compiler_str(), vg_compiler_str() );
-}
-
-void vg_build(void)
-{
- char cmd[4096];
- cmd[0] = '\0';
-
- /* Compiler */
- strcat( cmd, "ccache " );
- strcat( cmd, vg_compiler_str() );
- strcat( cmd, " -std=gnu99 -D_REENTRANT \\\n" );
-
- /* Debugging information */
- if( vg_compiler.optimization_profile == k_optimization_profile_debug )
- {
- strcat( cmd, " -O0 -ggdb3 -fno-omit-frame-pointer " );
-
- if( (vg_compiler.compiler == k_compiler_gcc) ||
- (vg_compiler.compiler == k_compiler_clang ) )
- {
- strcat( cmd, "-rdynamic -fsanitize=address " );
- }
-
- strcat( cmd, "\\\n" );
- }
- else
- {
- strcat( cmd, " -O3 -DVG_RELEASE\\\n" );
- }
-
- /* Warnings */
- strcat( cmd,
- " -Wall\\\n"
- " -Wno-unused-function -Wno-unused-variable\\\n"
- " -Wno-unused-command-line-argument -Wno-unused-but-set-variable\\\n"
- );
-
- /* Include */
- strcat( cmd, " " );
- strcat( cmd, vg_compiler.include );
- strcat( cmd, "\\\n" );
-
- /* Library */
- strcat( cmd, " " );
- strcat( cmd, vg_compiler.library );
- strcat( cmd, "\\\n" );
-
- /* Targets */
- strcat( cmd, " " );
- strcat( cmd, vg_compiler.file );
- strcat( cmd, "\\\n" );
-
- /* Output */
- strcat( cmd, " -o " );
- vg_compiler.executable[0] = '\0';
- strcat( vg_compiler.executable, vg_compiler.build_dir );
- strcat( vg_compiler.executable, "/" );
- strcat( vg_compiler.executable, vg_compiler.name );
-
- if( vg_compiler.compiler == k_compiler_mingw )
- strcat( vg_compiler.executable, ".exe" );
-
- strcat( cmd, vg_compiler.executable );
- strcat( cmd, "\\\n" );
-
- /* Link */
- strcat( cmd, " " );
- strcat( cmd, vg_compiler.link );
- strcat( cmd, "\\\n" );
-
- strcat( cmd, " -Wl,-rpath=./" );
-
- vg_build_syscall( cmd );
-}