fixed shader ../path
[vg.git] / src / shader.c
index 2f7c16790fe6d81d900b9c2d535157b8d74ce3ec..f5e7b360da8e9703a5da66e18f4e83b43a2fdaa8 100644 (file)
@@ -27,7 +27,7 @@ static int compile_subshader( FILE *header, char *name )
       /* VG */
 
       fprintf( header, "{\n"
-         ".orig_file = \"../shaders/%s\",\n"
+         ".orig_file = \"../../shaders/%s\",\n"
          ".static_src = \n", name );
 
       char *cur = full, *start = full;