-#define VG_GAME
-#define VG_AUDIO_FORCE_COMPRESSED
-#define VG_3D
-#define VG_LOG_SOURCE_INFO
-#define VG_TIMESTEP_FIXED (1.0/60.0)
-
-#ifndef VG_RELEASE
- #define VG_DEVWINDOW
-#endif
-
-#define SDL_MAIN_HANDLED
-
-#define VG_MAX_CONTACTS 2048
-
-#include "vg/vg.h"