From 2f9157326993b3e6098468cd310dd20d75205645 Mon Sep 17 00:00:00 2001 From: hgn Date: Sun, 14 Nov 2021 05:27:58 +0000 Subject: [PATCH] fix try to load level -1 --- fishladder.c | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/fishladder.c b/fishladder.c index 4af1302..66a3eba 100644 --- a/fishladder.c +++ b/fishladder.c @@ -610,6 +610,8 @@ void vg_start(void) void vg_free(void) { + console_save_map( 0, NULL ); + resource_free_main(); glDeleteTextures( 1, &world.background_data ); @@ -1454,7 +1456,7 @@ void vg_render(void) int const level_count = vg_list_size( level_pack_1 ); int level_select = -1; - if( mouse_ui_space[0] <= -0.9f ) + if( mouse_ui_space[0] <= -0.8f ) { float levels_range = (float)level_count*selection_scale*0.6f; float level_offset = ((mouse_ui_space[1] + levels_range) / levels_range) * 0.5f * (float)level_count; @@ -1474,11 +1476,11 @@ void vg_render(void) draw_mesh( 2, 2 ); use_mesh( &world.circle ); - } - - if( vg_get_button_down( "primary" ) ) - { - console_changelevel( 1, level_pack_1 + level_select ); + + if( vg_get_button_down( "primary" ) ) + { + console_changelevel( 1, level_pack_1 + level_select ); + } } } -- 2.25.1