X-Git-Url: https://harrygodden.com/git/?p=csRadar.git;a=blobdiff_plain;f=vmf.h;fp=vmf.h;h=c3abc2a4026c9b5486cd4aec533d9e7829ea7941;hp=ff3804d8c29691add5a67d82ba4f2eb64305f4e4;hb=3e1642e28847218d89d1bec2f8b035c10359ac91;hpb=a53095e1511fecb8cc83c692e7ce7b23852fff16 diff --git a/vmf.h b/vmf.h index ff3804d..c3abc2a 100644 --- a/vmf.h +++ b/vmf.h @@ -280,34 +280,12 @@ ESolidResult solidgen_push( vmf_solid *ctx, vdf_node *node ) { ESolidResult flag = k_ESolidResult_valid; + double planes[ SOLID_MAX_SIDES*4 ]; vmf_face faces[ SOLID_MAX_SIDES ]; - int is_displacement = 0; + int is_displacement = solid_has_displacement( node ); int num_planes = 0; - // TODO: What is this for again? surely it should be the other way around... i think... - if( solid_has_displacement( node ) ) - { - is_displacement = 1; - /* - - printf( "solid_has_displacement\n" ); - num_planes = vmf_api.bisectors; - - // Add dummy stuff for globals - // ??? - for( int k = 0; k < vmf_api.bisectors; k ++ ) - { - vmf_face *dummy = faces + k; - dummy->indices = NULL; - dummy->dispinfo = NULL; - dummy->material = NULL; - } - - is_displacement = 1; - */ - } - int it = 0; vdf_node *pSide; while( (pSide = vdf_next(node, "side", &it)) ) @@ -329,7 +307,7 @@ ESolidResult solidgen_push( vmf_solid *ctx, vdf_node *node ) kv_double_array( pSide, "plane", 9, points ); - tri_to_plane( points+6, points+3, points+0, vmf_api.planes + num_planes * 4 ); + tri_to_plane( points+6, points+3, points+0, planes + num_planes * 4 ); num_planes ++; } @@ -349,14 +327,14 @@ ESolidResult solidgen_push( vmf_solid *ctx, vdf_node *node ) if( (faces[ i[0] ].blacklisted && faces[ i[1] ].blacklisted && faces[ i[2] ].blacklisted) ) continue; - if( !plane_intersect( vmf_api.planes+i[0]*4, vmf_api.planes+i[1]*4, vmf_api.planes+i[2]*4, p ) ) + if( !plane_intersect( planes+i[0]*4, planes+i[1]*4, planes+i[2]*4, p ) ) continue; // Check for illegal verts (eg: got clipped by bisectors) int valid = 1; for( int m = 0; m < num_planes; m ++ ) { - if( plane_polarity( vmf_api.planes+m*4, p ) > 1e-6f ) + if( plane_polarity( planes+m*4, p ) > 1e-6f ) { valid = 0; break; @@ -381,7 +359,7 @@ ESolidResult solidgen_push( vmf_solid *ctx, vdf_node *node ) face_add_indice( faces + i[k], c ); v3d_v3f( p, ctx->verts[ c ].co ); - v3d_v3f( vmf_api.planes+i[k]*4, ctx->verts[ c ].nrm ); + v3d_v3f( planes+i[k]*4, ctx->verts[ c ].nrm ); csr_sb_inc( ctx->verts, 1 ); } @@ -398,7 +376,7 @@ ESolidResult solidgen_push( vmf_solid *ctx, vdf_node *node ) } // Sort each faces and trianglulalate them - for( int k = vmf_api.bisectors; k < num_planes; k ++ ) + for( int k = 0; k < num_planes; k ++ ) { vmf_face *face = faces + k; @@ -406,18 +384,15 @@ ESolidResult solidgen_push( vmf_solid *ctx, vdf_node *node ) if( csr_sb_count( face->indices ) < 3 ) { - if( !vmf_api.bisectors ) - { - flag = k_ESolidResult_degenerate; - fprintf( stderr, "Skipping degenerate face\n" ); - } + flag = k_ESolidResult_degenerate; + fprintf( stderr, "Skipping degenerate face\n" ); continue; } // Sort only if there is no displacements, or if this side is if( !is_displacement || ( is_displacement && face->dispinfo ) ) { - sort_coplanar( vmf_api.planes+k*4, ctx->verts, face->indices, csr_sb_count( face->indices ) ); + sort_coplanar( planes+k*4, ctx->verts, face->indices, csr_sb_count( face->indices ) ); } if( is_displacement ) @@ -427,13 +402,8 @@ ESolidResult solidgen_push( vmf_solid *ctx, vdf_node *node ) { if( csr_sb_count( face->indices ) != 4 ) { - // Mute error if we have global planes cause they - // are of course gonna fuck things up here - if( !vmf_api.bisectors ) - { - flag = k_ESolidResult_degenerate; - fprintf( stderr, "Skipping degenerate displacement\n" ); - } + flag = k_ESolidResult_degenerate; + fprintf( stderr, "Skipping degenerate displacement\n" ); continue; } @@ -458,12 +428,6 @@ ESolidResult solidgen_push( vmf_solid *ctx, vdf_node *node ) } } - // Get corners of displacement - float *SW = ctx->verts[ face->indices[ sw ] ].co; - float *NW = ctx->verts[ face->indices[ (sw+1) % 4] ].co; - float *NE = ctx->verts[ face->indices[ (sw+2) % 4] ].co; - float *SE = ctx->verts[ face->indices[ (sw+3) % 4] ].co; - // Can be either 5, 9, 17 numpoints = pow( 2, kv_get_int( dispinfo, "power", 2 ) ) + 1; u32 reqverts = numpoints*numpoints; @@ -471,6 +435,12 @@ ESolidResult solidgen_push( vmf_solid *ctx, vdf_node *node ) ctx->verts = csr_sb_reserve( ctx->verts, reqverts, sizeof( vmf_vert ) ); ctx->indices = csr_sb_reserve( ctx->indices, reqidx, sizeof( u32 ) ); + + // Get corners of displacement + float *SW = ctx->verts[ face->indices[ sw ] ].co; + float *NW = ctx->verts[ face->indices[ (sw+1) % 4] ].co; + float *NE = ctx->verts[ face->indices[ (sw+2) % 4] ].co; + float *SE = ctx->verts[ face->indices[ (sw+3) % 4] ].co; float normals[ 17*3 ]; float distances[ 17 ];