X-Git-Url: https://harrygodden.com/git/?p=csRadar.git;a=blobdiff_plain;f=csrDraw.h;h=a3f601e722575d887b965ccd1865f4f64f86ac8d;hp=fff159094fd7b12bec3dac8e97ca4964eac95583;hb=HEAD;hpb=0ee9d77f45e007b119de2d44feef81516aaddaaf diff --git a/csrDraw.h b/csrDraw.h index fff1590..a3f601e 100644 --- a/csrDraw.h +++ b/csrDraw.h @@ -44,11 +44,9 @@ void csr_draw( csr_target *rt, vmf_vert *triangles, u32 triangle_count, m4x3f tr // Filter is optional, it can be st to NULL to just render everything. void csr_vmf_render( csr_target *rt, vmf_map *map, vdf_node *root, csr_filter *filter, m4x3f prev, m4x3f inst ); - void csr_rt_save_tga( csr_target *rt, const char *path, u32 offset, u32 nc ); +void csr_rt_save_c32f( csr_target *rt, const char *path, u32 offset ); -// Obsolete -void csr_rt_save_buffers( csr_target *rt, const char *basename, const char *subname ); // Implementation //======================================================================================================================= @@ -231,22 +229,6 @@ void csr_auto_fit( csr_target *rt, float padding ) csr_update_subsamples( rt ); } -void csr_write_txt( char const *path, const char *name, csr_target *rt ) -{ - FILE *write_ptr; - - write_ptr = fopen( path, "w" ); - - fprintf( write_ptr, "\"%s\"\n\{\n", name ); - fprintf( write_ptr, "\t\"material\" \"overviews/%s\"\n", name ); - fprintf( write_ptr, "\t\"pos_x\" \"%.8f\"\n", rt->bounds[0][0] ); - fprintf( write_ptr, "\t\"pos_y\" \"%.8f\"\n", rt->bounds[0][1] ); - fprintf( write_ptr, "\t\"scale\" \"%.8f\"\n", rt->scale / (float)rt->x ); - fprintf( write_ptr, "}\n" ); - - fclose( write_ptr ); -} - void simple_raster( csr_target *rt, vmf_vert tri[3] ) { // Very very simplified rasterizing algorithm @@ -495,38 +477,56 @@ void csr_vmf_render( csr_target *rt, vmf_map *map, vdf_node *root, csr_filter *f solidgen_ctx_free( &solid ); } -// Obsolete -void csr_rt_save_buffers( csr_target *rt, const char *basename, const char *subname ) +void csr_write_filerr( const char *path ) +{ + log_error( "File write error (No such file or directory): '%s'\n", path ); +} + +void csr_write_txt( char const *path, const char *name, csr_target *rt ) { - char output[ 512 ]; + FILE *write_ptr; - float *image = (float *)csr_malloc( 1024*1024*sizeof(float)*3 ); + write_ptr = fopen( path, "w" ); + + if( write_ptr ) + { + fprintf( write_ptr, "\"%s\"\n\{\n", name ); + fprintf( write_ptr, "\t\"material\" \"overviews/%s\"\n", name ); + fprintf( write_ptr, "\t\"pos_x\" \"%.8f\"\n", rt->bounds[0][0] ); + fprintf( write_ptr, "\t\"pos_y\" \"%.8f\"\n", rt->bounds[0][1] ); + fprintf( write_ptr, "\t\"scale\" \"%.8f\"\n", rt->scale / (float)rt->x ); + fprintf( write_ptr, "}\n" ); + + fclose( write_ptr ); + } + else + { + csr_write_filerr( path ); + } +} + +// ALWAYS RGB32 +void csr_rt_save_c32f( csr_target *rt, const char *path, u32 offset ) +{ + float *image = (float *)csr_malloc( rt->x*rt->y*3*sizeof(float) ); float contrib = 1.f/(float)rt->num_samples; - for( int l = 0; l < rt->x; l ++ ) + for( int i = 0; i < rt->x*rt->y; i ++ ) { - for( int x = 0; x < rt->y; x ++ ) + void *src = rt->colour + offset + i * rt->num_samples * rt->shader->stride; + float *dst = image + i*3; + + v3_zero( dst ); + for( int k = 0; k < rt->num_samples; k ++ ) { - float *dst = &image[ (l*1024+x)*3 ]; - void *src = rt->colour + ((1023-l)*1024+x) * rt->num_samples * rt->shader->stride; - - v3_muls( (float *)src, contrib, dst ); - - for( int j = 1; j < rt->num_samples; j ++ ) - { - v3_muladds( dst, (float *)(src + j*rt->shader->stride), contrib, dst ); - } + v3_muladds( dst, (float *)(src + k*rt->shader->stride), contrib, dst ); } } - // Save position buffer - strcpy( output, basename ); - strcat( output, "." ); - strcat( output, subname ); - strcat( output, "_position.pfm" ); - csr_32f_write( output, rt->x, rt->y, image ); - + if( !csr_32f_write( path, rt->x, rt->y, image ) ) + csr_write_filerr( path ); + free( image ); } @@ -538,36 +538,33 @@ void csr_rt_save_tga( csr_target *rt, const char *path, u32 offset, u32 nc ) float contrib = 255.f/(float)rt->num_samples; - for( int y = 0; y < rt->y; y ++ ) + for( int i = 0; i < rt->x*rt->y; i ++ ) { - for( int x = 0; x < rt->x; x ++ ) + void *src = rt->colour + offset + i * rt->num_samples * rt->shader->stride; + u8 *dst = image + i*4; + + v4f accum = { 0.f, 0.f, 0.f, 0.f }; + + for( int k = 0; k < rt->num_samples; k ++ ) { - u32 pixel_index = (y*rt->x + x); + float *src_sample = (float *)(src + k*rt->shader->stride); - void *src = rt->colour + offset + pixel_index * rt->num_samples * rt->shader->stride; - u8 *dst = image + pixel_index*4; - - v4f accum = { 0.f, 0.f, 0.f, 0.f }; - - for( int k = 0; k < rt->num_samples; k ++ ) + for( int j = 0; j < nc; j ++ ) { - float *src_sample = (float *)(src + k*rt->shader->stride); - - for( int j = 0; j < nc; j ++ ) - { - accum[ j ] += src_sample[ j ] * contrib; - } + accum[ j ] += src_sample[ j ] * contrib; } - - // TODO: Clamp this value - dst[0] = accum[0]; - dst[1] = accum[1]; - dst[2] = accum[2]; - dst[3] = accum[3]; } + + // TODO: Clamp this value + dst[0] = accum[0]; + dst[1] = accum[1]; + dst[2] = accum[2]; + dst[3] = accum[3]; } - csr_tga_write( path, rt->x, rt->y, nc, image ); + if( !csr_tga_write( path, rt->x, rt->y, nc, image ) ) + csr_write_filerr( path ); + free( image ); }