X-Git-Url: https://harrygodden.com/git/?p=csRadar.git;a=blobdiff_plain;f=csrDraw.h;h=955ea3080b6cf1e3024838e21b63289ac4d7664b;hp=30443343d4456e4d71497568672286cc1f88ed3a;hb=b95752d31a7b1e224b227093f13a72d8c2b7f34b;hpb=1bdd02062cda9b107c4d66586d3c036ea15f6ae2 diff --git a/csrDraw.h b/csrDraw.h index 3044334..955ea30 100644 --- a/csrDraw.h +++ b/csrDraw.h @@ -1,5 +1,6 @@ typedef struct csr_frag csr_frag; typedef struct csr_target csr_target; +typedef struct csr_filter csr_filter; struct csr_frag { @@ -14,9 +15,32 @@ struct csr_target { csr_frag *fragments; u32 x, y; - v4f bounds; + boxf bounds; + float scale; }; +struct csr_filter +{ + const char *visgroup; // Limit to this visgroup only + const char *classname; // Limit to this exact classname. will not draw world + + int compute_bounds_only; +}; + +void csr_create_target( csr_target *rt, u32 x, u32 y ) +{ + rt->x = x; + rt->y = y; + rt->fragments = (csr_frag *)csr_malloc( x*y*sizeof(csr_frag) ); + v3_fill( rt->bounds[0], INFINITY ); + v3_fill( rt->bounds[1], -INFINITY ); +} + +void csr_rt_free( csr_target *rt ) +{ + free( rt->fragments ); +} + void csr_rt_clear( csr_target *rt ) { for( u32 i = 0; i < rt->x*rt->y; i ++ ) @@ -25,6 +49,27 @@ void csr_rt_clear( csr_target *rt ) } } +void csr_auto_fit( csr_target *rt, float padding ) +{ + // Correct aspect ratio to be square + float dx, dy, d, l, cx, cy; + dx = rt->bounds[1][0] - rt->bounds[0][0]; + dy = rt->bounds[1][1] - rt->bounds[0][1]; + + l = fmaxf( dx, dy ); + d = l * ( l / dx ) * .5f; + + cx = (rt->bounds[1][0] + rt->bounds[0][0]) * .5f; + cy = (rt->bounds[1][1] + rt->bounds[0][1]) * .5f; + + rt->bounds[0][0] = cx - d - padding; + rt->bounds[1][0] = cx + d + padding; + rt->bounds[0][1] = cy - d - padding; + rt->bounds[1][1] = cy + d + padding; + + rt->scale = d + padding; +} + void simple_raster( csr_target *rt, vmf_vert tri[3], int id ) { // Very simplified tracing algorithm @@ -39,26 +84,26 @@ void simple_raster( csr_target *rt, vmf_vert tri[3], int id ) v2_maxv( tri[0].co, tri[1].co, bmax ); v2_maxv( tri[2].co, bmax, bmax ); - float range_x = (rt->bounds[2]-rt->bounds[0])/(float)rt->x; - float range_y = (rt->bounds[3]-rt->bounds[1])/(float)rt->y; + float range_x = (rt->bounds[1][0]-rt->bounds[0][0])/(float)rt->x; + float range_y = (rt->bounds[1][1]-rt->bounds[0][1])/(float)rt->y; - int start_x = csr_min( rt->x-1, csr_max( 0, floorf( (bmin[0]-rt->bounds[0])/range_x))); - int end_x = csr_max( 0, csr_min( rt->x-1, floorf( (bmax[0]-rt->bounds[0])/range_x ))); - int start_y = csr_min( rt->y-1, csr_max( 0, ceilf( (bmin[1]-rt->bounds[1])/range_y ))); - int end_y = csr_max( 0, csr_min( rt->y-1, ceilf( (bmax[1]-rt->bounds[1])/range_y ))); + int start_x = csr_min( rt->x-1, csr_max( 0, floorf( (bmin[0]-rt->bounds[0][0])/range_x))); + int end_x = csr_max( 0, csr_min( rt->x-1, floorf( (bmax[0]-rt->bounds[0][0])/range_x ))); + int start_y = csr_min( rt->y-1, csr_max( 0, ceilf( (bmin[1]-rt->bounds[0][1])/range_y ))); + int end_y = csr_max( 0, csr_min( rt->y-1, ceilf( (bmax[1]-rt->bounds[0][1])/range_y ))); v3f trace_dir = { 0.f, 0.f, 1.f }; v3f trace_origin = { 0.f, 0.f, -16385.f }; for( u32 py = start_y; py <= end_y; py ++ ) { - trace_origin[1] = csr_lerpf( rt->bounds[1], rt->bounds[3], (float)py/(float)rt->y ); + trace_origin[1] = csr_lerpf( rt->bounds[0][1], rt->bounds[1][1], (float)py/(float)rt->y ); for( u32 px = start_x; px <= end_x; px ++ ) { csr_frag *frag = &rt->fragments[ py * rt->y + px ]; - trace_origin[0] = csr_lerpf( rt->bounds[0], rt->bounds[2], (float)px/(float)rt->x ); + trace_origin[0] = csr_lerpf( rt->bounds[0][0], rt->bounds[1][0], (float)px/(float)rt->x ); float tdepth = csr_ray_tri( trace_origin, trace_dir, tri[0].co, tri[1].co, tri[2].co, &tqa, &tqb ); if( tdepth > frag->depth ) @@ -97,45 +142,67 @@ void csr_draw( csr_target *rt, vmf_vert *triangles, u32 triangle_count, m4x3f tr } } -void draw_vmf_group( csr_target *rt, vmf_map *map, vdf_node *root, int const group, m4x3f prev, m4x3f inst ) +void draw_vmf_group( csr_target *rt, vmf_map *map, vdf_node *root, csr_filter *filter, m4x3f prev, m4x3f inst ) { m4x3f transform = M4X3_IDENTITY; vmf_solid solid; vmf_vert tri[3]; + vdf_node *ent_solid; + boxf trf_bounds; + u32 group_id = 0; + int filter_visgroups = 0, filter_classname = 0, compute_bounds_only = 0; + + if( filter ) + { + if( filter->visgroup ) + { + filter_visgroups = 1; + group_id = vmf_visgroup_id( root, filter->visgroup ); + } + + if( filter->classname ) + { + filter_classname = 1; + } + + compute_bounds_only = filter->compute_bounds_only; + } + // Multiply previous transform with instance transform to create basis if( prev ) { m4x3_mul( prev, inst, transform ); } - // Draw brushes + // Gather world brushes solidgen_ctx_init( &solid ); - vdf_node *world = vdf_next( root, "world", NULL ); - vdf_foreach( world, "solid", brush ) + if( !filter_classname ) { - solidgen_push( &solid, brush ); - } - - for( int i = 0; i < csr_sb_count( solid.indices )/3; i ++ ) - { - u32 * base = solid.indices + i*3; + vdf_node *world = vdf_next( root, "world", NULL ); - tri[0] = solid.verts[ base[0] ]; - tri[1] = solid.verts[ base[1] ]; - tri[2] = solid.verts[ base[2] ]; - - csr_draw( rt, tri, 1, transform ); + vdf_foreach( world, "solid", brush ) + { + if( filter_visgroups && !vmf_visgroup_match( brush, group_id ) ) + continue; + + solidgen_push( &solid, brush ); + } } - - solidgen_ctx_reset( &solid ); // Actual entity loop m4x3f model; vdf_foreach( root, "entity", ent ) { + if( filter_visgroups && !vmf_visgroup_match( ent, group_id ) ) + continue; + + if( filter_classname ) + if( strcmp( kv_get( ent, "classname", "" ), filter->classname ) ) + continue; + if( ent->user & VMF_FLAG_IS_PROP ) { // Create model transform @@ -146,17 +213,29 @@ void draw_vmf_group( csr_target *rt, vmf_map *map, vdf_node *root, int const gro // Draw model mdl_mesh_t *mdl = &map->models[ ent->user1 ].mdl; - for( int i = 0; i < mdl->num_indices/3; i ++ ) + + if( compute_bounds_only ) + { + box_copy( mdl->bounds, trf_bounds ); + m4x3_transform_aabb( model, trf_bounds ); + + // Join + //box_concat( rt->bounds, trf_bounds ); + } + else { - for( int j = 0; j < 3; j ++ ) + for( int i = 0; i < mdl->num_indices/3; i ++ ) { - v3_copy( &mdl->vertices[ mdl->indices[ i*3+j ] *8 ], tri[j].co ); - v3_copy( &mdl->vertices[ mdl->indices[ i*3+j ] *8+3 ], tri[j].nrm ); - tri[j].xy[0] = 0.f; - tri[j].xy[1] = 0.f; + for( int j = 0; j < 3; j ++ ) + { + v3_copy( &mdl->vertices[ mdl->indices[ i*3+j ] *8 ], tri[j].co ); + v3_copy( &mdl->vertices[ mdl->indices[ i*3+j ] *8+3 ], tri[j].nrm ); + tri[j].xy[0] = 0.f; + tri[j].xy[1] = 0.f; + } + + csr_draw( rt, tri, 1, model ); } - - csr_draw( rt, tri, 1, model ); } } else if( ent->user & VMF_FLAG_IS_INSTANCE ) @@ -164,13 +243,43 @@ void draw_vmf_group( csr_target *rt, vmf_map *map, vdf_node *root, int const gro m4x3_identity( model ); vmf_entity_transform( ent, model ); - draw_vmf_group( rt, map, map->cache[ ent->user1 ].root, group, transform, model ); + draw_vmf_group( rt, map, map->cache[ ent->user1 ].root, filter, transform, model ); } - else if( ent->user & VMF_FLAG_BRUSH_ENT ) + else { - // ... + // Brush entity + if( (ent_solid = vdf_next( ent, "solid", NULL )) ) + { + solidgen_push( &solid, ent_solid ); + } } } + if( compute_bounds_only ) + { + solidgen_bounds( &solid, trf_bounds ); + m4x3_transform_aabb( transform, trf_bounds ); + box_concat( rt->bounds, trf_bounds ); + } + else + { + // Draw brushes + for( int i = 0; i < csr_sb_count( solid.indices )/3; i ++ ) + { + u32 * base = solid.indices + i*3; + + tri[0] = solid.verts[ base[0] ]; + tri[1] = solid.verts[ base[1] ]; + tri[2] = solid.verts[ base[2] ]; + + csr_draw( rt, tri, 1, transform ); + } + } + + solidgen_ctx_reset( &solid ); solidgen_ctx_free( &solid ); + + printf( "Bounds resolved to: (%.3f, %.3f, %.3f) -> (%.3f, %.3f, %.3f)\n", + rt->bounds[0][0],rt->bounds[0][1],rt->bounds[0][2], + rt->bounds[1][0],rt->bounds[1][1],rt->bounds[1][2] ); }