revised model loading order
[csRadar.git] / vfilesys.h
index 8441c830bf1545184ed7616d0ade8a88e2f91c70..4e4faa9aaa3ae76e5e5a3ff77173e1cbb7366932 100644 (file)
@@ -76,19 +76,19 @@ void fs_set_gameinfo( const char *path )
        
        if( !fs->vpk )
        {
-               fprintf( stderr, "Could not locate pak01_dir.vpk in %i searchpaths. Stock models will not load!", csr_sb_count( fs->searchpaths ) );
+               log_error( "Could not locate pak01_dir.vpk in %i searchpaths. Stock models will not load!", csr_sb_count( fs->searchpaths ) );
        }
 
-       printf( "fs_info:\n\
-  gamedir: %s\n\
-   exedir: %s\n\
-      bin: %s\n\
-     pack: %s\n\
-  searchpaths:\n", fs->gamedir, fs->exedir, fs->bindir, pack_path );
+       log_info( "fs_info:\n" );
+       log_info( "  gamedir: %s\n", fs->gamedir );
+       log_info( "   exedir: %s\n", fs->exedir );
+       log_info( "      bin: %s\n", fs->bindir );
+       log_info( "     pack: %s\n", pack_path );
+       log_info( "  searchpaths:\n" );
   
        for( int i = 0; i < csr_sb_count( fs->searchpaths ); i ++ )
        {
-               printf( "    %s\n", fs->searchpaths[i] );  
+               log_info( "    '%s'\n", fs->searchpaths[i] );  
        }
 }
 
@@ -145,7 +145,7 @@ char *valve_fs_get( const char *path )
                                
                                if( !fs->current_archive )
                                {
-                                       fprintf( stderr, "Could not locate %s\n", pak );
+                                       log_error( "Could not locate %s\n", pak );
                                        return NULL;
                                }
                        }