+// Copyright (C) 2021 Harry Godden (hgn)
+
// Low level disk reading
//=======================================================================================================================
+// Read binary, or text assets. _s variants also give size in bytes
+void *csr_asset_read_s( const char *path, i64 *size );
+void *csr_asset_read( const char *path );
+char *csr_textasset_read_s( const char *path, i64 *size );
+char *csr_textasset_read( const char *name );
+
+i64 fs_file_size( FILE *fileptr );
+
+// Path handling
+// -------------
+
+// Find file path extension, returns NULL if no ext (0x00)
+char *csr_findext( char *path, char const delim );
+
+// gets rid of extension on string only left with (folder)+filename
+void csr_stripext( char *path );
+
+int csr_path_is_abs( char const *path );
+
+// Convert windows paths to unix.. sortof ( \something\\blahblah .. ) -> /something/blahblah/
+// Does not handle drive letters, idea is to increase windows compatibility will the other functions above
+void csr_path_winunix( char *path );
+
+// Implementation
+//=======================================================================================================================
+
+#ifdef CSR_EXECUTABLE
+
i64 fs_file_size( FILE *fileptr )
{
fseek( fileptr, 0, SEEK_END );
return fs_disk_load_text( name, &size );
}
-// Find file path extension, returns NULL if no ext (0x00)
char *csr_findext( char *path, char const delim )
{
char *c, *ptr;
return ptr;
}
-// gets rid of extension on string only left with folder/filename
void csr_stripext( char *path )
{
char *point, *start;
}
}
-// Convert windows paths to unix-ish ( \something\\blahblah .. ) -> /something/blahblah/
void csr_path_winunix( char *path )
{
char *idx, *wr;
#endif
}
-#ifdef _WIN32
- #define GetWorkingDir _getcwd
-#else
- #define GetWorkingDir getcwd
#endif