cropping
[csRadar.git] / csrDraw.h
index b162b0fc556199fd7ab20edb8108bc547f514600..955ea3080b6cf1e3024838e21b63289ac4d7664b 100644 (file)
--- a/csrDraw.h
+++ b/csrDraw.h
@@ -1,5 +1,6 @@
 typedef struct csr_frag csr_frag;
 typedef struct csr_target csr_target;
+typedef struct csr_filter csr_filter;
 
 struct csr_frag
 {
@@ -14,9 +15,32 @@ struct csr_target
 {
        csr_frag *fragments;
        u32 x, y; 
-       v4f bounds;
+       boxf bounds;
+       float scale;
 };
 
+struct csr_filter
+{
+       const char *visgroup;           // Limit to this visgroup only
+       const char *classname;          // Limit to this exact classname. will not draw world
+       
+       int compute_bounds_only;
+};
+
+void csr_create_target( csr_target *rt, u32 x, u32 y )
+{
+       rt->x = x;
+       rt->y = y;
+       rt->fragments = (csr_frag *)csr_malloc( x*y*sizeof(csr_frag) );
+       v3_fill( rt->bounds[0], INFINITY );
+       v3_fill( rt->bounds[1], -INFINITY );
+}
+
+void csr_rt_free( csr_target *rt )
+{
+       free( rt->fragments );
+}
+
 void csr_rt_clear( csr_target *rt )
 {
        for( u32 i = 0; i < rt->x*rt->y; i ++ )
@@ -25,6 +49,27 @@ void csr_rt_clear( csr_target *rt )
        }
 }
 
+void csr_auto_fit( csr_target *rt, float padding )
+{
+       // Correct aspect ratio to be square
+       float dx, dy, d, l, cx, cy;
+       dx = rt->bounds[1][0] - rt->bounds[0][0];
+       dy = rt->bounds[1][1] - rt->bounds[0][1];
+       
+       l = fmaxf( dx, dy );
+       d = l * ( l / dx ) * .5f;
+               
+       cx = (rt->bounds[1][0] + rt->bounds[0][0]) * .5f;
+       cy = (rt->bounds[1][1] + rt->bounds[0][1]) * .5f;
+
+       rt->bounds[0][0] = cx - d - padding;
+       rt->bounds[1][0] = cx + d + padding;
+       rt->bounds[0][1] = cy - d - padding;
+       rt->bounds[1][1] = cy + d + padding;
+       
+       rt->scale = d + padding;
+}
+
 void simple_raster( csr_target *rt, vmf_vert tri[3], int id )
 {
        // Very simplified tracing algorithm
@@ -39,26 +84,26 @@ void simple_raster( csr_target *rt, vmf_vert tri[3], int id )
        v2_maxv( tri[0].co, tri[1].co, bmax );
        v2_maxv( tri[2].co, bmax, bmax );
 
-       float range_x = (rt->bounds[2]-rt->bounds[0])/(float)rt->x;
-       float range_y = (rt->bounds[3]-rt->bounds[1])/(float)rt->y;
+       float range_x = (rt->bounds[1][0]-rt->bounds[0][0])/(float)rt->x;
+       float range_y = (rt->bounds[1][1]-rt->bounds[0][1])/(float)rt->y;
        
-       int start_x = csr_min( rt->x-1, csr_max( 0,     floorf( (bmin[0]-rt->bounds[0])/range_x)));
-       int end_x =   csr_max( 0,       csr_min( rt->x-1, floorf( (bmax[0]-rt->bounds[0])/range_x )));
-       int start_y = csr_min( rt->y-1, csr_max( 0,      ceilf( (bmin[1]-rt->bounds[1])/range_y )));
-       int end_y =   csr_max( 0,       csr_min( rt->y-1,  ceilf( (bmax[1]-rt->bounds[1])/range_y )));
+       int start_x = csr_min( rt->x-1, csr_max( 0,     floorf( (bmin[0]-rt->bounds[0][0])/range_x)));
+       int end_x =   csr_max( 0,       csr_min( rt->x-1, floorf( (bmax[0]-rt->bounds[0][0])/range_x )));
+       int start_y = csr_min( rt->y-1, csr_max( 0,      ceilf( (bmin[1]-rt->bounds[0][1])/range_y )));
+       int end_y =   csr_max( 0,       csr_min( rt->y-1,  ceilf( (bmax[1]-rt->bounds[0][1])/range_y )));
        
        v3f trace_dir = { 0.f, 0.f, 1.f };
        v3f trace_origin = { 0.f, 0.f, -16385.f };
 
        for( u32 py = start_y; py <= end_y; py ++ )
        {
-               trace_origin[1] = csr_lerpf( rt->bounds[1], rt->bounds[3], (float)py/(float)rt->y );
+               trace_origin[1] = csr_lerpf( rt->bounds[0][1], rt->bounds[1][1], (float)py/(float)rt->y );
                
                for( u32 px = start_x; px <= end_x; px ++ )
                {
                        csr_frag *frag = &rt->fragments[ py * rt->y + px ];
 
-                       trace_origin[0] = csr_lerpf( rt->bounds[0], rt->bounds[2], (float)px/(float)rt->x );
+                       trace_origin[0] = csr_lerpf( rt->bounds[0][0], rt->bounds[1][0], (float)px/(float)rt->x );
                        float tdepth = csr_ray_tri( trace_origin, trace_dir, tri[0].co, tri[1].co, tri[2].co, &tqa, &tqb );
                        
                        if( tdepth > frag->depth )
@@ -97,58 +142,67 @@ void csr_draw( csr_target *rt, vmf_vert *triangles, u32 triangle_count, m4x3f tr
        }
 }
 
-void draw_vmf_group( csr_target *rt, vmf_map *map, vdf_node *root, const char *group, m4x3f prev, m4x3f inst )
+void draw_vmf_group( csr_target *rt, vmf_map *map, vdf_node *root, csr_filter *filter, m4x3f prev, m4x3f inst )
 {
        m4x3f transform = M4X3_IDENTITY;
        vmf_solid solid;
        vmf_vert tri[3];
+       vdf_node *ent_solid;
+       boxf trf_bounds;
 
        u32 group_id = 0;
+       int filter_visgroups = 0, filter_classname = 0, compute_bounds_only = 0;
        
-       if( group )
+       if( filter )
        {
-               group_id = vmf_visgroup_id( root, group );
+               if( filter->visgroup )
+               {
+                       filter_visgroups = 1;
+                       group_id = vmf_visgroup_id( root, filter->visgroup );
+               }
+               
+               if( filter->classname )
+               {
+                       filter_classname = 1;
+               }
+               
+               compute_bounds_only = filter->compute_bounds_only;
        }
-
+       
        // Multiply previous transform with instance transform to create basis
        if( prev )
        {
                m4x3_mul( prev, inst, transform );
        }
 
-       // Draw brushes
+       // Gather world brushes
        solidgen_ctx_init( &solid );
-       vdf_node *world = vdf_next( root, "world", NULL );
        
-       vdf_foreach( world, "solid", brush )
-       {
-               if( group && !vmf_visgroup_match( brush, group_id ) )
-                       continue;
-               
-               solidgen_push( &solid, brush );
-       }
-
-       for( int i = 0; i < csr_sb_count( solid.indices )/3; i ++ )
+       if( !filter_classname )
        {
-               u32 * base = solid.indices + i*3;
-               
-               tri[0] = solid.verts[ base[0] ];
-               tri[1] = solid.verts[ base[1] ];
-               tri[2] = solid.verts[ base[2] ];
+               vdf_node *world = vdf_next( root, "world", NULL );
                
-               csr_draw( rt, tri, 1, transform );
+               vdf_foreach( world, "solid", brush )
+               {
+                       if( filter_visgroups && !vmf_visgroup_match( brush, group_id ) )
+                               continue;
+                       
+                       solidgen_push( &solid, brush );
+               }
        }
-       
-       solidgen_ctx_reset( &solid );
                
        // Actual entity loop
        m4x3f model;
        
        vdf_foreach( root, "entity", ent )
        {
-               if( group && !vmf_visgroup_match( ent, group_id ) )
+               if( filter_visgroups && !vmf_visgroup_match( ent, group_id ) )
                        continue;
        
+               if( filter_classname )
+                       if( strcmp( kv_get( ent, "classname", "" ), filter->classname ) )
+                               continue;
+       
                if( ent->user & VMF_FLAG_IS_PROP )
                {
                        // Create model transform
@@ -159,17 +213,29 @@ void draw_vmf_group( csr_target *rt, vmf_map *map, vdf_node *root, const char *g
                        
                        // Draw model
                        mdl_mesh_t *mdl = &map->models[ ent->user1 ].mdl;
-                       for( int i = 0; i < mdl->num_indices/3; i ++ )
+                       
+                       if( compute_bounds_only )
+                       {
+                               box_copy( mdl->bounds, trf_bounds );
+                               m4x3_transform_aabb( model, trf_bounds );
+                               
+                               // Join
+                               //box_concat( rt->bounds, trf_bounds );
+                       }
+                       else
                        {
-                               for( int j = 0; j < 3; j ++ )
+                               for( int i = 0; i < mdl->num_indices/3; i ++ )
                                {
-                                       v3_copy( &mdl->vertices[ mdl->indices[ i*3+j ] *8 ],   tri[j].co );
-                                       v3_copy( &mdl->vertices[ mdl->indices[ i*3+j ] *8+3 ], tri[j].nrm );
-                                       tri[j].xy[0] = 0.f;
-                                       tri[j].xy[1] = 0.f;
+                                       for( int j = 0; j < 3; j ++ )
+                                       {
+                                               v3_copy( &mdl->vertices[ mdl->indices[ i*3+j ] *8 ],   tri[j].co );
+                                               v3_copy( &mdl->vertices[ mdl->indices[ i*3+j ] *8+3 ], tri[j].nrm );
+                                               tri[j].xy[0] = 0.f;
+                                               tri[j].xy[1] = 0.f;
+                                       }
+                                       
+                                       csr_draw( rt, tri, 1, model );
                                }
-                               
-                               csr_draw( rt, tri, 1, model );
                        }
                } 
                else if( ent->user & VMF_FLAG_IS_INSTANCE )
@@ -177,13 +243,43 @@ void draw_vmf_group( csr_target *rt, vmf_map *map, vdf_node *root, const char *g
                        m4x3_identity( model );
                        vmf_entity_transform( ent, model );
                        
-                       draw_vmf_group( rt, map, map->cache[ ent->user1 ].root, group, transform, model );
+                       draw_vmf_group( rt, map, map->cache[ ent->user1 ].root, filter, transform, model );
                }
-               else if( ent->user & VMF_FLAG_BRUSH_ENT )
+               else
                {
-                       // ...
+                       // Brush entity
+                       if( (ent_solid = vdf_next( ent, "solid", NULL )) )
+                       {
+                               solidgen_push( &solid, ent_solid );
+                       }
                }
        }
        
+       if( compute_bounds_only )
+       {
+               solidgen_bounds( &solid, trf_bounds );
+               m4x3_transform_aabb( transform, trf_bounds );
+               box_concat( rt->bounds, trf_bounds );
+       }
+       else
+       {
+               // Draw brushes
+               for( int i = 0; i < csr_sb_count( solid.indices )/3; i ++ )
+               {
+                       u32 * base = solid.indices + i*3;
+                       
+                       tri[0] = solid.verts[ base[0] ];
+                       tri[1] = solid.verts[ base[1] ];
+                       tri[2] = solid.verts[ base[2] ];
+                       
+                       csr_draw( rt, tri, 1, transform );
+               }       
+       }
+       
+       solidgen_ctx_reset( &solid );
        solidgen_ctx_free( &solid );
+       
+       printf( "Bounds resolved to: (%.3f, %.3f, %.3f) -> (%.3f, %.3f, %.3f)\n", 
+               rt->bounds[0][0],rt->bounds[0][1],rt->bounds[0][2],
+               rt->bounds[1][0],rt->bounds[1][1],rt->bounds[1][2] );
 }