revised model loading order
[csRadar.git] / csrDraw.h
index f2b007fdd92bd13b0f1b65defa3602916e92fe54..00346e444491d36e736ec116242787d3613b25c9 100644 (file)
--- a/csrDraw.h
+++ b/csrDraw.h
@@ -1,6 +1,9 @@
 typedef struct csr_frag csr_frag;
 typedef struct csr_target csr_target;
 typedef struct csr_filter csr_filter;
+typedef enum EMSAA EMSAA;
+
+typedef void (* csr_frag_shader)( v4f, vmf_vert[3], float, float, float );
 
 // MSAA patterns
 v2f csr_msaa_1[] =
@@ -8,24 +11,51 @@ v2f csr_msaa_1[] =
        {0.f, 0.f}
 };
 
+// XX
+// XX
 v2f csr_msaa_2x2[] =
 {
-       {  0.25f,  0.25f },
-       {  0.25f, -0.25f },
-       { -0.25f, -0.25f },
-       { -0.25f,  0.25f }
+       {  0x0.4p0f,  0x0.4p0f },
+       {  0x0.4p0f, -0x0.4p0f },
+       { -0x0.4p0f, -0x0.4p0f },
+       { -0x0.4p0f,  0x0.4p0f }
 };
 
+//   X 
+// X   
+//    X
+// X   
 v2f csr_msaa_2x2rgss[] =
 {
+       {  0x0.2p0f,  0x0.6p0f },
+       { -0x0.6p0f,  0x0.2p0f },
+       { -0x0.2p0f, -0x0.6p0f },
+       {  0x0.6p0f, -0x0.2p0f }
+};
 
+//     X   
+//   X     
+// X       
+//       X 
+//  X      
+//        X
+//      X  
+//    X    
+v2f csr_msaa_8rook[] = 
+{
+       {  0x0.1p0f,  0x0.7p0f },
+       {  0x0.5p0f,  0x0.1p0f },
+       {  0x0.7p0f, -0x0.3p0f },
+       {  0x0.3p0f, -0x0.5p0f },
+       { -0x0.1p0f, -0x0.7p0f },
+       { -0x0.5p0f, -0x0.1p0f },
+       { -0x0.7p0f,  0x0.3p0f },
+       { -0x0.3p0f,  0x0.5p0f }
 };
 
 struct csr_frag
 {      
-       v3f co;
-       v3f nrm;
-       
+       v4f colour;
        float depth;
 };
 
@@ -37,10 +67,18 @@ struct csr_target
        boxf bounds;
        float scale;
        
-       v2f subsamples[ 16 ];
+       v2f subsamples[ 8 ];
        int num_samples;
+       v2f *sample_src;
+       
+       csr_frag_shader shader;
 };
 
+void csr_use_program( csr_target *rt, csr_frag_shader shader )
+{
+       rt->shader = shader;
+}
+
 struct csr_filter
 {
        const char *visgroup;           // Limit to this visgroup only
@@ -49,11 +87,42 @@ struct csr_filter
        int compute_bounds_only;
 };
 
-void csr_create_target( csr_target *rt, u32 x, u32 y )
+enum EMSAA
+{
+       k_EMSAA_none,
+       k_EMSAA_2x2,
+       k_EMSAA_RGSS,
+       k_EMSAA_8R
+};
+
+void csr_create_target( csr_target *rt, u32 x, u32 y, EMSAA aa )
 {
        rt->x = x;
        rt->y = y;
-       rt->num_samples = 4;
+       
+       switch( aa )
+       {
+               default:
+               case k_EMSAA_none:
+                       rt->num_samples = 1;
+                       rt->sample_src = csr_msaa_1;
+                       break;
+                       
+               case k_EMSAA_2x2:
+                       rt->num_samples = 4;
+                       rt->sample_src = csr_msaa_2x2;
+                       break;
+                       
+               case k_EMSAA_RGSS:
+                       rt->num_samples = 4;
+                       rt->sample_src = csr_msaa_2x2rgss;
+                       break;
+                       
+               case k_EMSAA_8R:
+                       rt->num_samples = 8;
+                       rt->sample_src = csr_msaa_8rook;
+                       break;
+       }
        
        rt->fragments = (csr_frag *)csr_malloc( x*y*sizeof(csr_frag)*rt->num_samples );
        
@@ -68,14 +137,10 @@ void csr_update_subsamples( csr_target *rt )
 
        v2f pixel_size = { range_x/(float)rt->x, range_y/(float)rt->y };
 
-       rt->subsamples[0][0] = pixel_size[0] * -0.25f;
-       rt->subsamples[0][1] = 0.f;
-       rt->subsamples[1][0] = pixel_size[0] * 0.75f;
-       rt->subsamples[1][1] = pixel_size[1] * 0.25f;
-       rt->subsamples[2][0] = 0.f;
-       rt->subsamples[2][1] = pixel_size[1] * 0.5f;
-       rt->subsamples[3][0] = pixel_size[0] * 0.5f;
-       rt->subsamples[3][1] = pixel_size[1] * 0.75f;
+       for( int i = 0; i < rt->num_samples; i ++ )
+       {
+               v2_mul( rt->sample_src[i], pixel_size, rt->subsamples[i] );
+       }
 }
 
 void csr_rt_free( csr_target *rt )
@@ -87,8 +152,7 @@ void csr_rt_clear( csr_target *rt )
 {
        for( u32 i = 0; i < rt->x*rt->y*rt->num_samples; i ++ )
        {
-               v3_zero( rt->fragments[ i ].co );
-               v3_zero( rt->fragments[ i ].nrm );
+               v4_zero( rt->fragments[ i ].colour );
                rt->fragments[i].depth = 0.f;
        }
 }
@@ -96,7 +160,7 @@ void csr_rt_clear( csr_target *rt )
 void csr_auto_fit( csr_target *rt, float padding )
 {
        // Correct aspect ratio to be square
-       float dx, dy, d, l, cx, cy;
+       float dx, dy, l, cx, cy;
        dx = rt->bounds[1][0] - rt->bounds[0][0];
        dy = rt->bounds[1][1] - rt->bounds[0][1];
        
@@ -131,6 +195,13 @@ void csr_write_txt( char const *path, const char *name, csr_target *rt  )
        fclose( write_ptr );
 }
 
+void frag_gbuffer( v4f frag_colour, vmf_vert tri[3], float bca, float bcb, float bcc )
+{
+       v3_muls( tri[0].co, bca, frag_colour );
+       v3_muladds( frag_colour, tri[1].co, bcb, frag_colour );
+       v3_muladds( frag_colour, tri[2].co, bcc, frag_colour );
+}
+
 void simple_raster( csr_target *rt, vmf_vert tri[3] )
 {
        // Very very simplified rasterizing algorithm
@@ -203,11 +274,7 @@ void simple_raster( csr_target *rt, vmf_vert tri[3] )
                                if( hit > frag[i].depth )
                                {
                                        frag[i].depth = hit;
-                                       v3_muls( tri[0].co, bca, frag[i].co );
-                                       v3_muladds( frag[i].co, tri[1].co, bcb, frag[i].co );
-                                       v3_muladds( frag[i].co, tri[2].co, bcc, frag[i].co );
-                                       
-                                       // TODO: Same for normal map
+                                       rt->shader( frag[i].colour, tri, bca, bcb, bcc );
                                }
                        }
                }
@@ -314,11 +381,8 @@ void draw_vmf_group( csr_target *rt, vmf_map *map, vdf_node *root, csr_filter *f
                        
                        if( compute_bounds_only )
                        {
-                               box_copy( mdl->bounds, trf_bounds );
-                               m4x3_transform_aabb( model, trf_bounds );
-                               
-                               // Join
-                               box_concat( rt->bounds, trf_bounds );
+                               map->models[ ent->user1 ].need_load = 1;
+                               m4x3_expand_aabb_point( model, rt->bounds, (v3f){0.f,0.f,0.f} );
                        }
                        else
                        {
@@ -384,6 +448,8 @@ void csr_rt_save_buffers( csr_target *rt, const char *basename, const char *subn
        
        float *image = (float *)csr_malloc( 1024*1024*sizeof(float)*3 );
        
+       float contrib = 1.f/(float)rt->num_samples;
+       
        for( int l = 0; l < rt->x; l ++ )
        {
                for( int x = 0; x < rt->y; x ++ )
@@ -392,10 +458,12 @@ void csr_rt_save_buffers( csr_target *rt, const char *basename, const char *subn
                        csr_frag *src = &rt->fragments[ ((1023-l)*1024+x)*rt->num_samples ];
                        
                        v3_zero( dst );
-                       v3_muls( src[0].co, 1.f/(float)rt->num_samples, dst );
-                       v3_muladds( dst, src[1].co, 1.f/(float)rt->num_samples, dst );
-                       v3_muladds( dst, src[2].co, 1.f/(float)rt->num_samples, dst );
-                       v3_muladds( dst, src[3].co, 1.f/(float)rt->num_samples, dst );
+                       v3_muls( src[0].colour, contrib, dst );
+                       
+                       for( int j = 1; j < rt->num_samples; j ++ )
+                       {
+                               v3_muladds( dst, src[j].colour, contrib, dst );
+                       }
                }
        }