float padding;
u32 resolution;
int write_txt;
- char output_path[ 512 ]; // Full path eg. /home/harry/my_map.vmf
- char vmf_name[ 128 ]; // Just the base name eg. my_map
+ char output_path[ 512 ]; // Full path to output eg. /home/harry/output
+ char vmf_name[ 128 ]; // Just the base name eg. my_map
+ char vmf_folder[ 512 ]; // Just the folder to the map eg. /home/harry/
EMSAA sampling_mode;
float min_z;