vmf_map *map = vmf_init( argv[1], 1 );
+ // TODO: Make init/free codes
+ csr_target target =
+ {
+ .x = 1024, .y = 1024,
+ .fragments = (csr_frag *)csr_malloc( 1024*1024*sizeof(csr_frag) ),
+ .bounds = { -1000.f, -1000.f, 1000.f, 1000.f }
+ };
+ csr_rt_clear( &target );
+
+ draw_vmf_group( &target, map, map->root, 0, NULL, NULL );
+
+ float *rgba_test = (float *)csr_malloc( 1024*1024*sizeof(float)*3 );
+
+ for( int l = 0; l < 1024; l ++ )
+ {
+ for( int x = 0; x < 1024; x ++ )
+ {
+ float *dst = &rgba_test[ (l*1024+x)*3 ];
+ csr_frag *src = &target.fragments[ ((1023-l)*1024+x) ];
+
+ dst[0] = src->co[0];
+ dst[1] = src->co[1];
+ dst[2] = src->co[2];
+ }
+ }
+
+ csr_32f_write( "hello.pfm", 1024, 1024, rgba_test );
+
+ free( target.fragments );
+ free( rgba_test );
vmf_free( map );
fs_exit();