-#include <stdint.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <math.h>
+// Copyright (C) 2021 Harry Godden (hgn)
-// CSR lib
-#include "csrTypes.h"
-#include "csrMath.h"
-#include "csrMem.h"
-#include "csrIO.h"
-#include "csrComb.h"
+// Building:
+// gcc -rdynamic csRadar.c -o csRadar -lm -ldl
+//
+// Plugins:
+// gcc -fpic -shared -o ext/my_plugin.so my_plugin.c -lm
-// Valve formats
-#include "vdf.h"
-#include "vpk.h"
-#include "vmdl.h"
-#include "vmf.h"
-
-#include "vfilesys.h"
-
-// CSR main
-#include "csrDraw.h"
-#include "csr32f.h"
-
-
-//#include "stretchy_buffer.h"
+#define VALVE_IMPLEMENTATION
+#define CSR_EXECUTABLE
+#include "csRadar.h"
int main( int argc, char *argv[] )
{
- vmf_vert *triangles = NULL;
- vmf_vert oh_yeah_yeah = {0};
-
- for( int i = 0; i < 22; i ++ )
+ csr_api api =
{
- triangles = csr_sb_reserve( triangles, 3, sizeof( vmf_vert ) );
-
- vmf_vert *tri = triangles + csr_sb_count( triangles );
-
- tri[0] = oh_yeah_yeah;
- tri[1] = oh_yeah_yeah;
- tri[2] = oh_yeah_yeah;
+ .padding = 128.f,
+ .resolution = 1024,
+ .min_z = -INFINITY,
+ .max_z = INFINITY,
+ .write_txt = 1,
+ .api_version = csr_api_version,
+ .sampling_mode = k_EMSAA_RGSS
+ };
- csr_sb_inc( triangles, 3 );
- }
+ int output_set = 0;
+ char *extension = NULL;
+ char *gameinfo = NULL;
- if( argc == 2 )
+ char *arg;
+ while( csr_argp( argc, argv ) )
{
+ if( (arg = csr_arg()) )
+ {
+ if( api.num_strings == 20 )
+ {
+ log_error( "Too many arguments! Max 20\n" );
+ goto IL_CSR_EXIT;
+ }
+
+ api.strings[ api.num_strings ++ ].str = arg;
+ }
- printf( "read: %s\n", argv[1] );
- vdf_node *node = vdf_open_file( argv[1] );
+ if( (arg = csr_opt_arg( 'o' )) )
+ {
+ strcpy( api.output_path, arg );
+ output_set = 1;
+ }
+ if( (arg = csr_opt_arg( 'g' )) )
+ {
+ gameinfo = arg;
+ }
- vmf_solid solid_main;
+ if( (arg = csr_opt_arg( 'r' )) )
+ {
+ api.resolution = atoi( arg );
+ }
+ if( (arg = csr_long_opt_arg( "padding" )) )
+ {
+ api.padding = atof( arg );
+ }
- solidgen_ctx_init( &solid_main );
-
- vdf_node *world = vdf_next( node, "world", NULL );
+ if( (arg = csr_long_opt_arg( "multi-sample" )) )
+ {
+ if( !strcmp( arg, "none" ))
+ {
+ api.sampling_mode = k_EMSAA_none;
+ }
+ else if( !strcmp( arg, "rgss" ))
+ {
+ api.sampling_mode = k_EMSAA_RGSS;
+ }
+ else if( !strcmp( arg, "2x" ))
+ {
+ api.sampling_mode = k_EMSAA_2x2;
+ }
+ else if( !strcmp( arg, "8r" ))
+ {
+ api.sampling_mode = k_EMSAA_8R;
+ }
+ else
+ {
+ log_error( "Invalid sampling pattern '%s'\n", arg );
+ goto IL_CSR_EXIT;
+ }
+ }
- vdf_foreach( world, "solid", brush )
+ if( (arg = csr_long_opt_arg( "extension" )) )
{
- solidgen_push( &solid_main, brush );
+ extension = arg;
}
- vmf_vert *triangles = NULL;
+ if( (arg = csr_long_opt_arg( "min" )) )
+ api.min_z = atof( arg );
+ if( (arg = csr_long_opt_arg( "max" )) )
+ api.max_z = atof( arg );
- for( int i = 0; i < csr_sb_count( solid_main.indices )/3; i ++ )
+ if( csr_opt( 'v' ) || csr_long_opt( "version" ) )
{
- u32 * base = solid_main.indices + i*3;
-
- triangles = csr_sb_reserve( triangles, 3, sizeof( vmf_vert ) );
-
- vmf_vert *tri = triangles + csr_sb_count( triangles );
-
- tri[0] = solid_main.verts[ base[0] ];
- tri[1] = solid_main.verts[ base[1] ];
- tri[2] = solid_main.verts[ base[2] ];
-
- csr_sb_inc( triangles, 3 );
+ printf( "csRadar build: %u, api_version: %u\n", csr_build, csr_api_version );
+ goto IL_CSR_EXIT;
}
- csr_frag *image = (csr_frag *)csr_malloc( 1024*1024*sizeof(csr_frag) );
- draw_buffers( image, 1024, 1024, (v4f){ -1000.f, -1000.f, 1000.f, 1000.f }, triangles, csr_sb_count( triangles )/3 );
-
- float *rgba_test = (float *)csr_malloc( 1024*1024*sizeof(float)*3 );
-
- for( int i = 0; i < 1024*1024; i ++ )
+ if( csr_opt( 'h' ) || csr_long_opt( "help" ) )
{
- rgba_test[i*3+0] = image[i].qa;
- rgba_test[i*3+1] = image[i].qb;
- rgba_test[i*3+2] = image[i].depth;
+ // Display help
+ printf
+ (
+ "csRadar Copyright (C) 2021 Harry Godden (hgn)\n"
+ "\n"
+ "Usage: ./csRadar map.vmf -g \"/gamedir/gameinfo.txt\" layout cover\n"
+ " VMF file is first, then any other arguments (eg. layout, cover), will specify\n"
+ " visgroups to be rendered into individual files\n"
+ " No visgroups specified will simply draw everything\n"
+ "\n"
+ "Options:\n"
+ " -g <gameinfo.txt path> Required if you are loading models\n"
+ " -r 1024 Output resolution\n"
+ " -o <output> Specify output name/path (no extension, dir must exist)\n"
+ " -e <classname> Same as default arg, but instead filters for entity class\n"
+ " --padding=128 When cropping radar, add padding units to border\n"
+ " --no-txt Don't create matching radar txt\n"
+ " --multi-sample=rgss [ none, 2x, rgss, 8r ]\n"
+ " --extension=TAR Use an extension binary instead\n"
+ " --min=z Miniumum height to render\n"
+ " --max=z Maxiumum height to render\n"
+ "\n"
+ " -v --version Display program version\n"
+ " -h --help Display this help text\n"
+ );
+
+ goto IL_CSR_EXIT;
+ }
+ }
+
+ if( api.num_strings )
+ {
+ if( gameinfo )
+ {
+ fs_set_gameinfo( gameinfo );
+ }
+
+ // Path handling
+ if( !output_set )
+ {
+ strcpy( api.output_path, api.strings[0].str );
+ csr_stripext( api.output_path );
}
- csr_32f_write( "hello.pfm", 1024, 1024, rgba_test );
-
- free( rgba_test );
- free( image );
- csr_sb_free( triangles );
+ strcpy( api.vmf_name, csr_filename( api.output_path ) );
+ strcpy( api.vmf_folder, api.output_path );
+ csr_downlvl( api.vmf_folder );
- solidgen_to_obj( &solid_main, "hello.obj" );
+ log_info( "output_path: '%s'\n", api.output_path );
+ log_info( "vmf_name: '%s'\n", api.vmf_name );
+ log_info( "vmf_folder: '%s'\n", api.vmf_folder );
- vdf_free_r( node );
+ api.map = vmf_init( api.strings[0].str );
+ if( api.map )
+ {
+ // Update arg inferred types
+ api.strings[0].type = k_iftype_vmf;
+ for( int i = 1; i < api.num_strings; i ++ )
+ {
+ if( vmf_visgroup_id( api.map->root, api.strings[i].str ) != -1 )
+ api.strings[i].type = k_iftype_visgroup;
+ else
+ api.strings[i].type = k_iftype_classname;
+ }
+
+ if( !extension )
+ extension = "csr_substance";
+
+ csr_so ext = csr_libopen( extension );
+
+ if( ext )
+ {
+ void (*csr_ext_main)(csr_api *);
+ void (*csr_ext_exit)(csr_api *);
+
+ csr_ext_main = csr_get_proc( ext, "csr_ext_main" );
+ csr_ext_exit = csr_get_proc( ext, "csr_ext_exit" );
+
+ if( csr_ext_main && csr_ext_exit )
+ {
+ csr_ext_main( &api );
+
+ // Do other
+ if( api.write_txt )
+ {
+ char radar_path[512];
+ strcpy( radar_path, api.output_path );
+ strcat( radar_path, ".txt" );
+ csr_write_txt( radar_path, api.vmf_name, &api.target );
+ }
+
+ csr_ext_exit( &api );
+ }
+ else
+ {
+ csr_liberr();
+ }
+
+ csr_libclose( ext );
+ }
+ else
+ {
+ csr_liberr();
+ }
+
+ vmf_free( api.map );
+ }
+ else
+ {
+ log_error( "Could not load VMF\n" );
+ }
+ }
+ else
+ {
+ log_error( "Missing required argument: mapfile\n" );
}
+
+IL_CSR_EXIT:
+ fs_exit();
+ return 0;
}