seperation of body initialization, glider model
[carveJwlIkooP6JGAAIwe30JlM.git] / world_routes.c
index daba459fd6b50ba2ab67f337110abfc8d75924f9..b0af9048525e40b15f6bfdb5c44af64d25fa714e 100644 (file)
@@ -666,27 +666,31 @@ static void world_routes_update( world_instance *world ){
 
    for( u32 i=0; i<world_render.text_particle_count; i++ ){
       struct text_particle *particle = &world_render.text_particles[i];
-      rb_object_debug( &particle->obj, VG__RED );
+      //rb_object_debug( &particle->obj, VG__RED );
    }
 }
 
 static void world_routes_fixedupdate( world_instance *world ){
    rb_solver_reset();
 
+   rigidbody _null = {0};
+   _null.inv_mass = 0.0f;
+   m3x3_zero( _null.iI );
+
    for( u32 i=0; i<world_render.text_particle_count; i++ ){
       struct text_particle *particle = &world_render.text_particles[i];
 
       if( rb_global_has_space() ){
          rb_ct *buf = rb_global_buffer();
 
-         int l = rb_sphere__scene( particle->obj.rb.to_world,
-                                   &particle->obj.inf.sphere,
-                                   NULL, &world->rb_geo.inf.scene, buf,
+         int l = rb_sphere__scene( particle->rb.to_world,
+                                   particle->radius,
+                                   NULL, world->geo_bh, buf,
                                    k_material_flag_ghosts );
 
          for( int j=0; j<l; j++ ){
-            buf[j].rba = &particle->obj.rb;
-            buf[j].rbb = &world->rb_geo.rb;
+            buf[j].rba = &particle->rb;
+            buf[j].rbb = &_null;
          }
 
          rb_contact_count += l;
@@ -705,12 +709,12 @@ static void world_routes_fixedupdate( world_instance *world ){
 
    for( u32 i=0; i<world_render.text_particle_count; i++ ){
       struct text_particle *particle = &world_render.text_particles[i];
-      rb_iter( &particle->obj.rb );
+      rb_iter( &particle->rb );
    }
 
    for( u32 i=0; i<world_render.text_particle_count; i++ ){
       struct text_particle *particle = &world_render.text_particles[i];
-      rb_update_transform( &particle->obj.rb );
+      rb_update_matrices( &particle->rb );
    }
 }
 
@@ -878,26 +882,24 @@ static void world_routes_fracture( world_instance *world, ent_gate *gate,
             v3_add( offset, origin, world_co );
             m4x3_mulv( transform, world_co, world_co );
 
-            float r = vg_maxf( s[0]*glyph->size[0], s[1]*glyph->size[1] )*0.5f;
 
             m3x3_identity( particle->mlocal );
             m3x3_scale( particle->mlocal, s );
             origin[2] *= s[2];
             v3_muls( origin, -1.0f, particle->mlocal[3] );
 
-            v3_copy( world_co, particle->obj.rb.co );
-            v3_muls( imp_v, 1.0f+vg_randf64(&vg.rand), particle->obj.rb.v );
-            particle->obj.rb.v[1] += 2.0f;
-
-            v4_copy( q, particle->obj.rb.q );
-            particle->obj.rb.w[0] = vg_randf64(&vg.rand)*2.0f-1.0f;
-            particle->obj.rb.w[1] = vg_randf64(&vg.rand)*2.0f-1.0f;
-            particle->obj.rb.w[2] = vg_randf64(&vg.rand)*2.0f-1.0f;
+            v3_copy( world_co, particle->rb.co );
+            v3_muls( imp_v, 1.0f+vg_randf64(&vg.rand), particle->rb.v );
+            particle->rb.v[1] += 2.0f;
 
-            particle->obj.type = k_rb_shape_sphere;
-            particle->obj.inf.sphere.radius = r*0.6f;
+            v4_copy( q, particle->rb.q );
+            particle->rb.w[0] = vg_randf64(&vg.rand)*2.0f-1.0f;
+            particle->rb.w[1] = vg_randf64(&vg.rand)*2.0f-1.0f;
+            particle->rb.w[2] = vg_randf64(&vg.rand)*2.0f-1.0f;
 
-            rb_init_object( &particle->obj, 1.0f );
+            f32 r = vg_maxf( s[0]*glyph->size[0], s[1]*glyph->size[1] )*0.5f;
+            particle->radius = r*0.6f;
+            rb_setbody_sphere( &particle->rb, particle->radius, 1.0f, 1.0f );
          }
          offset[0] += glyph->size[0];
       }
@@ -1009,7 +1011,7 @@ static void render_world_routes( world_instance *world,
 
          v4f q;
          m4x3f model;
-         rb_extrapolate( &particle->obj.rb, model[3], q );
+         rb_extrapolate( &particle->rb, model[3], q );
          q_m3x3( q, model );
 
          m4x3_mul( model, particle->mlocal, particle->mdl );