Update spawn map to new UI
[carveJwlIkooP6JGAAIwe30JlM.git] / world_map.h
index d4be3b55cb1c2f1ae6741e48156a8dd60b4b491a..3899363ff1c7dbf3483cd6d9013b73d76e20f1f8 100644 (file)
@@ -10,9 +10,10 @@ struct world_map
    u32 world_id;
    u32 home_select;
 
-   ent_spawn *spawn;
+   ent_spawn *sel_spawn, *close_spawn;
    vg_camera cam;
+
+   bool view_ready;
 }
 extern world_map;
-void world_map_enter(void);
 void world_map_pre_update(void);