-#ifndef WORKSHOP_H
-#define WORKSHOP_H
-
-#define VG_GAME
+#pragma once
#include "addon_types.h"
-#include "vg/vg.h"
#include "vg/vg_steam_remote_storage.h"
#include "skaterift.h"
#include "vg/vg_steam_auth.h"
static void async_workshop_get_installed_files( void *data, u32 len );
static void workshop_load_metadata( const char *path,
struct workshop_file_info *info );
-
-#endif /* WORKSHOP_H */