-#ifndef WORKSHOP_C
-#define WORKSHOP_C
-
#include "workshop.h"
-#define VG_GAME
-#include "vg/vg.h"
#include "vg/vg_tex.h"
#include "vg/vg_msg.h"
#include "vg/vg_binstr.h"
+#include "vg/vg_loader.h"
#include "ent_skateshop.h"
#include "vg/vg_steam_auth.h"
vg_msg_frame( &descriptor, "workshop" );
vg_msg_wkvstr( &descriptor, "title", workshop_form.submission.title );
//vg_msg_wkvstr( &descriptor, "author", "unknown" );
- vg_msg_wkvu32( &descriptor, "type", workshop_form.submission.type );
+ vg_msg_wkvnum( &descriptor, "type", k_vg_msg_u32, 1,
+ &workshop_form.submission.type );
vg_msg_wkvstr( &descriptor, "folder", workshop_form.addon_folder );
vg_msg_end_frame( &descriptor );
//vg_msg_wkvstr( &descriptor, "location", "USA" );
vg_msg_init( &msg, metadata_buf, len/2 );
if( vg_msg_seekframe( &msg, "workshop" )){
- u32 type = vg_msg_getkvu32( &msg, "type", 0 );
+ u32 type;
+ vg_msg_getkvintg( &msg, "type", k_vg_msg_u32, &type );
workshop_form.submission.type = type;
workshop_form.submission.submission_type_selection = type;
*info->len = j;
}
-
-#endif /* WORKSHOP_C */