#include "render.h"
#include "vg/vg_opt.h"
#include "vg/vg_loader.h"
+#include "vg/vg_io.h"
#include "world.h"
/* --------------------- */
vg_bake_shaders();
- vg_loader_step( audio_init, audio_free );
+ vg_loader_step( audio_init, NULL );
/* 'systems' are completely loaded now */
if( skaterift.op == k_async_op_clientloading ) return;
draw_origin_axis();
- skateshop_autostart_loading();
+ addon_system_pre_update();
+ skateshop_world_preview_preupdate();
network_update();
/* time rate */