static void vg_gui(void){
if( skaterift.op == k_async_op_clientloading ) return;
+ vg_ui.tex_bg = gpipeline.fb_main->attachments[0].id;
+ render_fb_inverse_ratio( gpipeline.fb_main, vg_ui.bg_inverse_ratio );
+
menu_update();
if( skaterift.activity == k_skaterift_menu ){
glClear( GL_DEPTH_BUFFER_BIT );