fix water splash sound
[carveJwlIkooP6JGAAIwe30JlM.git] / player_walk.h
index b1213547c3d469c857a67a9a0417025bc3af1e53..da4172c1394ecc8f3d4bb93254dff1f3efa50fa5 100644 (file)
@@ -87,7 +87,8 @@ static f32
    k_sit_yaw_limit         = VG_PIf/1.7f,
    k_sit_pitch_limit       = VG_PIf/4.0f;
 
-static void player__walk_register(void){
+static void player__walk_register(void)
+{
    VG_VAR_F32( k_walkspeed,      flags=VG_VAR_CHEAT );
    VG_VAR_F32( k_runspeed,       flags=VG_VAR_CHEAT );
    VG_VAR_F32( k_stopspeed,      flags=VG_VAR_CHEAT );
@@ -109,3 +110,4 @@ void player__walk_reset       (void);
 void player__walk_restore     (void);
 void player__walk_animator_exchange( bitpack_ctx *ctx, void *data );
 void player__walk_transition( bool grounded, f32 board_yaw );
+void player__walk_sfx_oneshot( u8 id, v3f pos, f32 volume );