fix water splash sound
[carveJwlIkooP6JGAAIwe30JlM.git] / player_walk.c
index 843a50e979e45ade99aedd860659264e8b639277..62aff8ddfe2af0635e61b254422a26d64308036f 100644 (file)
@@ -22,6 +22,7 @@ struct player_subsystem_interface player_subsystem_walk =
    .post_animate = player__walk_post_animate,
    .pose = player__walk_pose,
    .network_animator_exchange = player__walk_animator_exchange,
+   .sfx_oneshot = player__walk_sfx_oneshot,
 
    .animator_data = &player_walk.animator,
    .animator_size = sizeof(player_walk.animator),
@@ -1192,7 +1193,8 @@ void player__walk_animator_exchange( bitpack_ctx *ctx, void *data ){
    bitpack_qf32( ctx, 16, -100.0f, 100.0f, &animator->board_yaw );
 }
 
-void player__walk_sfx_oneshot( u8 id, v3f pos, f32 volume ){
+void player__walk_sfx_oneshot( u8 id, v3f pos, f32 volume )
+{
    audio_lock();
 
    if( id == k_player_walk_soundeffect_splash ){