backpack glider
[carveJwlIkooP6JGAAIwe30JlM.git] / player_render.c
index f1ca7536062008f68dca4b1d7a11179fa4ee8dfd..c1e96f67864dc82a37924240f28283c7bb9ce000 100644 (file)
@@ -556,12 +556,7 @@ static void player__render( camera *cam ){
 
    SDL_AtomicUnlock( &addon_system.sl_cache_using_resources );
 
-   struct player_subsystem_interface *sys = 
-      player_subsystems[localplayer.subsystem];
-
-   if( sys->render ){
-      sys->render( cam, world, &localplayer.pose );
-   }
+   player_glide_render( cam, world, &localplayer.pose );
 }
 
 static void player_mirror_pose( mdl_keyframe pose[32],