}
netmsg_playerframe *frame = msg->m_pData;
+ vg_info( "recv %i from %i.\n", (i32)tmp->inetmsg_id, (i32)frame->client );
+
if( frame->client >= vg_list_size(netplayers.list) ){
vg_error( "inetmsg_playerframe: player index out of range\n" );
return;
vg_error( "inetmsg_playerframe: subsystem out of range\n" );
return;
}
+ vg_info( "subsystem: %i, sfx: %i.\n", (i32)frame->subsystem,
+ (i32)frame->sound_effects );
struct interp_buffer *ib = &netplayers.interp_data[ frame->client ];
struct interp_frame *dest = NULL;