completed all glider stuff
[carveJwlIkooP6JGAAIwe30JlM.git] / player_glide.h
index fdf34bcabb5f2a80ddb4fa2529ada3a8b1684c24..f8f6dd99dffee4de2a9d85f47d91c8c6b025826f 100644 (file)
@@ -122,6 +122,7 @@ static void render_glider_model( camera *cam, world_instance *world,
                                  m4x3f mmdl, enum board_shader shader );
 static void 
 player_glide_remote_animator_exchange( bitpack_ctx *ctx, void *data );
+static void player_glide_equip_glider(void);
 
 struct player_subsystem_interface static player_subsystem_glide = {
    .pre_update = player_glide_pre_update,