struct gui_helper *h;
if( (h = gui_new_helper(input_button_list[k_srbind_reset], &str) )){
- vg_strcat( &str, "rewind" );
+ vg_strcat( &str, "Rewind" );
if( world_static.active_instance == k_world_purpose_hub )
h->greyed = 1;
}
if( gui_new_helper(input_button_list[k_srbind_dead_respawn], &str ))
- vg_strcat( &str, "spawn" );
+ vg_strcat( &str, "Spawn" );
}
void player__dead_animator_exchange( bitpack_ctx *ctx, void *data )