water fog material prop; ragdoll float only on drowned
[carveJwlIkooP6JGAAIwe30JlM.git] / player.h
index 69da5094133bfcaff8afec76f7962d8d141ffccc..ea4ef46605d5a7ad5a0e03359fa42610eda2d398 100644 (file)
--- a/player.h
+++ b/player.h
@@ -63,7 +63,7 @@ struct localplayer
    rigidbody rb;
    v3f angles;
 
-   bool have_glider, glider_orphan;
+   bool have_glider, glider_orphan, drowned;
 
    /*
     * Camera management