remove references to glide in master
[carveJwlIkooP6JGAAIwe30JlM.git] / player.h
index 41d527454f73aa089b31e7d98f26bf7aa4607ac0..cb37b7ce50576bf57e453dba1d0f442ef1716d15 100644 (file)
--- a/player.h
+++ b/player.h
@@ -12,7 +12,6 @@ enum player_subsystem{
    k_player_subsystem_dead = 2,
    k_player_subsystem_drive = 3,
    k_player_subsystem_basic_info = 4,
-   k_player_subsystem_glide = 5,
    k_player_subsystem_max,
    k_player_subsystem_invalid = 255
 };
@@ -69,7 +68,6 @@ struct player_subsystem_interface{
 #include "player_skate.h"
 #include "player_dead.h"
 #include "player_drive.h"
-#include "player_glide.h"
 #include "player_basic_info.h"
 
 #include "player_replay.h"
@@ -195,7 +193,6 @@ struct player_subsystem_interface static *player_subsystems[] = {
    [k_player_subsystem_drive] = &player_subsystem_drive,
    [k_player_subsystem_skate] = &player_subsystem_skate,
    [k_player_subsystem_basic_info]=&player_subsystem_basic_info,
-   [k_player_subsystem_glide] = &player_subsystem_glide,
 };
 
 /*