/* rendering */
void mdl_draw_submesh( mdl_submesh *sm );
mdl_mesh *mdl_find_mesh( mdl_context *mdl, const char *name );
+mdl_submesh *mdl_find_submesh( mdl_context *mdl, const char *mesh_name );
/* pstrs */
const char *mdl_pstr( mdl_context *mdl, u32 pstr );