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sandsurf/glide basics
[carveJwlIkooP6JGAAIwe30JlM.git]
/
blender_export.py
diff --git
a/blender_export.py
b/blender_export.py
index f64989bf1cb66dae2e51249e382f3075f378e58c..695fff05d7eee6303b7333e48ffd8b333c0936ed 100644
(file)
--- a/
blender_export.py
+++ b/
blender_export.py
@@
-3674,7
+3674,9
@@
class SR_MATERIAL_PROPERTIES(bpy.types.PropertyGroup):
('1','wood',''),
('2','grass',''),
('3','tiles',''),
- ('4','metal','')
+ ('4','metal',''),
+ ('5','snow (low friction)',''),
+ ('6','sand (medium friction)','')
])
collision: bpy.props.BoolProperty( \