{ .path="sound/tap3.ogg" }
};
+audio_clip audio_flips[] =
+{
+ { .path="sound/lf0.ogg" },
+ { .path="sound/lf1.ogg" },
+ { .path="sound/lf2.ogg" },
+ { .path="sound/lf3.ogg" },
+};
+
audio_clip audio_hits[] =
{
{ .path="sound/hit0.ogg" },
{
audio_clip_loadn( audio_board, vg_list_size(audio_board), NULL );
audio_clip_loadn( audio_taps, vg_list_size(audio_taps), NULL );
+ audio_clip_loadn( audio_flips, vg_list_size(audio_flips), NULL );
audio_clip_loadn( audio_hits, vg_list_size(audio_hits), NULL );
audio_clip_loadn( audio_ambience, vg_list_size(audio_ambience), NULL );
audio_clip_loadn( &audio_splash, 1, NULL );