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carveJwlIkooP6JGAAIwe30JlM.git
2023-03-02
hgn
needs a lot of cleaning but lights are OK
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2023-02-25
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now we're doing a bunch of them
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2023-02-25
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removed deprecated spam: rigidbody.h needs cleaning!
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2023-02-25
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shader vacuuming
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2023-02-25
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fix da bugs
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2023-02-24
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longjump gates
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2023-02-23
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isolate world code
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2023-02-23
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small clean
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2023-02-23
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fuckin hell
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2023-02-22
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added scene_vert struct, result is good
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2023-02-22
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fix
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2023-02-22
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random
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2023-02-17
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freds suggestion
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2023-02-17
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shadow tweak
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2023-02-17
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run to skate animation
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2023-02-17
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end of an era
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2023-02-16
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enwauhwduwa
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2023-02-15
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but this is not a perfect work
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2023-02-15
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im making a note here, huge success
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2023-02-15
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pre-velocity-change
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2023-02-15
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better? grinds
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2023-02-11
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shits fucked
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2023-02-10
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get fak
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2023-02-10
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going crazy
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2023-02-07
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basic 5050
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2023-02-07
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CCD!
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2023-02-06
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dead
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2023-02-06
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prelim tricks
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2023-02-05
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holdout poses
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2023-02-05
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remove some scrap code
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2023-02-05
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plish
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2023-02-04
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drop-in prelim
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2023-02-03
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cam rework
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2023-02-02
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the never ending refactor
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2023-02-02
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fix geo crash & backflips
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2023-02-01
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j
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2023-02-01
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yo
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2023-02-01
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waeeij
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2023-01-30
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automatic camera inversing across portals
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2023-01-30
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land 'supports'
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2023-01-29
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yeah yeah yeah
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2023-01-29
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another api change
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2023-01-28
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basic dead device and some comments for next time
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2023-01-28
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a simple CCD algortihm for walking
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2023-01-28
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df shadows
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2023-01-28
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third person better camera
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2023-01-28
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fix some errors
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2023-01-26
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spin boost
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2023-01-26
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LPR - Skating
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2023-01-26
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LPR - Walk/Anim
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2023-01-25
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LPR - Walking
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2023-01-22
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vehicle stuff
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2023-01-21
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?
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2023-01-20
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D'oh
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2023-01-20
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latest
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2023-01-17
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make grass sprites a function of map area
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2023-01-16
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walk stability
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2023-01-16
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regular shaders
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2023-01-16
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poll functions
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2023-01-15
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a fairly major physics update
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2022-12-31
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update compiler for blender 3.4.1
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2022-12-27
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..
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2022-12-26
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f
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2022-12-26
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enforce alignment
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2022-12-24
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phys adjustments
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2022-12-10
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spherecast predictions
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2022-12-08
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map update
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2022-12-03
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compiler fun
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2022-12-03
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allow reset on death
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2022-12-03
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cl_blur effects
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2022-12-03
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volume slider
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2022-12-03
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freecam
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2022-12-03
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framebuffer viewer
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2022-12-02
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target normal for rails
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2022-12-02
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fix motion vectors going through gate
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2022-12-02
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fixes some artifacting
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2022-12-02
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remove junk
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2022-12-02
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framebuffer formalitites
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2022-12-01
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fscolour->blitcolour
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2022-12-01
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add motion vectors to all shaders
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2022-11-28
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grind sound
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2022-11-27
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rail targeting
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2022-11-26
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grind phys
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2022-11-23
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assorted crap
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2022-11-18
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even more collision filtering
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2022-11-16
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shaders updated
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2022-11-15
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refactor
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2022-11-10
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physics adjustments
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2022-11-08
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frame rate
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2022-11-08
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white text
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2022-11-08
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fov slider input maps menu stuff
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2022-11-08
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ADWAIJDWAJ
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2022-11-08
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stuff
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2022-11-08
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numerous input and physics
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2022-11-07
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better physics
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2022-11-06
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keyboard
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2022-11-06
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better low qual mode
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2022-11-06
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holyc compile script
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2022-10-31
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build commands
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2022-10-31
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1.0
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